Player Matchup

Rei
Rei
Bronze I
Telfi
Rei
Bronze I
Level 49
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,554 Elo+
Solo
Inara
Inara
Silver I
helicxUCT
Inara
Silver I
Level 313
Champion Stats
3W - 0L
1,500 SR
Queue Stats
56W - 73L
1,451 Elo+
Solo
Vora
Vora
Gold II
iTz_MoLiNaRi_Boi
Vora
Gold II
Level 999
Champion Stats
10W - 13L
1,597 SR
Queue Stats
572W - 526L
1,574 Elo+
Solo
Gold II
rajeshkannan
Unknown
Gold II
Level 999
Champion Stats
2W - 1L
1,535 SR
Queue Stats
86W - 91L
1,475 Elo+
Solo
Fernando
Fernando
Gold V
ПотныеЯички
Fernando
Gold V
Level 749
Champion Stats
11W - 1L
1,659 SR
Queue Stats
68W - 53L
1,521 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 622
1,558 SR
1,515 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 215
1,511 SR
1,449 Elo+
Atlas
Atlas
Silver II
Ande_dreas
Atlas
Silver II
Level 351
Champion Stats
17W - 21L
1,588 SR
Queue Stats
236W - 243L
1,460 Elo+
Party 2
Androxus
Androxus
Gold IV
CarmeloDaSavage
Androxus
Gold IV
Level 328
Champion Stats
23W - 36L
1,409 SR
Queue Stats
227W - 236L
1,463 Elo+
Party 2
Tyra
Tyra
Gold V
Mariusz-uwu
Tyra
Gold V
Level 238
Champion Stats
27W - 24L
1,588 SR
Queue Stats
293W - 259L
1,519 Elo+
Solo
Barik
Barik
Gold IV
UnderTaker972
Barik
Gold IV
Level 47
Champion Stats
2W - 5L
1,468 SR
Queue Stats
19W - 24L
1,408 Elo+
Party 1
Grohk
Grohk
Gold IV
boblesang
Grohk
Gold IV
Level 112
Champion Stats
6W - 10L
1,500 SR
Queue Stats
42W - 54L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Telfi
Rei
46
5 / 8 / 26
3,930
281
46,264
45,023
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
helicxUCT
Inara
59
14 / 8 / 14
3,660
261
82,537
82,605
26,277
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
26 / 8 / 10
4,168
298
105,675
51,525
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

rajeshkannan
Unknown
59
11 / 8 / 19
3,562
254
86,672
40,596
0

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

60
8 / 7 / 18
3,652
261
76,803
90,019
62,567
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
WilloSkye
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
4 / 11 / 8
2,582
184
34,595
112,365
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
57
13 / 15 / 6
3,109
222
50,773
51,703
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
9 / 15 / 9
3,285
235
94,242
68,684
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

37
5 / 11 / 16
3,416
244
71,897
97,355
62,717
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grohk
boblesang
Grohk
29
8 / 12 / 15
3,514
251
58,261
67,844
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
6m 11s
151
Kill Participation
93
64
Kills
39
39
Deaths
64
87
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Atlas
4
11
8
0.73
L
Androxus
13
15
6
1.07
L
9
15
9
0.9
W
Rei
Telfi
Rei
5
8
26
2.25
L
5
11
16
1.18
L
Grohk
boblesang
Grohk
8
12
15
1.29
W
Inara
helicxUCT
Inara
14
8
14
2.63
W
26
8
10
3.88
W
rajeshkannan
Unknown
11
8
19
2.56
W
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,951
Damage
309,768
309,768
Taken
397,951
88,844
Shielding
62,717
169,958
Healing
180,038
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
34,595
34,595
0
18,768
112,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Androxus
50,773
44,235
0
10,552
51,703
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
94,242
56,863
0
621
68,684
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Rei
Telfi
Rei
46,264
43,514
112,484
23,513
45,023
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
71,897
71,897
0
19,462
97,355
62,717
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Grohk
boblesang
Grohk
58,261
40,396
89,201
41,434
67,844
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
helicxUCT
Inara
82,537
59,402
0
6,181
82,605
26,277
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
105,675
61,893
0
16,170
51,525
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
rajeshkannan
Unknown
86,672
63,369
0
4,380
40,596
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
76,803
46,347
0
7,230
90,019
62,567
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role