Player Matchup

Barik
Barik
ATIREIMATEITRES
Barik
Level 57
Champion Stats
37W - 49L
1,415 SR
Queue Stats
164W - 149L
1,548 Elo+
Solo
Zhin
Zhin
BigRagnarosMc
Zhin
Level 139
Champion Stats
6W - 5L
1,473 SR
Queue Stats
166W - 160L
1,598 Elo+
Solo
Mal'Damba
Mal'Damba
VITEII
Mal'Damba
Level 128
Champion Stats
10W - 16L
1,481 SR
Queue Stats
312W - 289L
1,594 Elo+
Solo
Grover
Grover
kf49
Grover
Level 249
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,627 Elo+
Solo
Tyra
Tyra
salada10fc
Tyra
Level 634
Champion Stats
10W - 11L
1,540 SR
Queue Stats
144W - 140L
1,500 Elo+
Solo
Team Averages
Level 241
1,482 SR
1,573 Elo+

VS

Team Averages
Level 444
1,491 SR
1,541 Elo+
Dredge
Dredge
GoldSkill
Dredge
Level 899
Champion Stats
361W - 337L
1,519 SR
Queue Stats
696W - 716L
1,491 Elo+
Solo
Koga
Koga
HidalgoBr
Koga
Level 999
Champion Stats
486W - 353L
1,591 SR
Queue Stats
815W - 805L
1,574 Elo+
Solo
Viktor
Viktor
Luscas iwnl
Viktor
Level 85
Champion Stats
13W - 11L
1,432 SR
Queue Stats
378W - 337L
1,596 Elo+
Solo
Ash
Ash
Maevextalosxcry
Ash
Level 171
Champion Stats
1W - 0L
1,325 SR
Queue Stats
275W - 292L
1,544 Elo+
Solo
Jenos
Jenos
NILSONSSBNU
Jenos
Level 64
Champion Stats
20W - 14L
1,589 SR
Queue Stats
65W - 73L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
0 / 8 / 2
1,236
155
9,387
41,359
53,666
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
6 / 9 / 1
1,424
178
27,125
22,840
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 20% for 2s after using Whirl.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Mal'Damba
VITEII
Mal'Damba
55
1 / 9 / 0
928
116
12,184
30,954
675
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Grover
kf49
Grover
48
0 / 4 / 2
1,119
140
19,727
22,056
200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
1 / 10 / 1
1,022
128
17,974
28,634
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
GoldSkill
Dredge
56
6 / 1 / 6
1,910
239
27,150
10,053
1,896
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Koga
58
12 / 1 / 7
2,172
272
27,806
8,583
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Viktor
53
18 / 2 / 12
2,618
327
55,268
17,524
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

58
2 / 2 / 10
2,149
269
25,715
38,556
8,209
Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Level 1

42
2 / 2 / 26
2,966
371
9,904
11,681
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

51s
Objective Time
4m 20s
14
Kill Participation
101
8
Kills
40
40
Deaths
8
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
6
9
1
0.72
W
Dredge
GoldSkill
Dredge
6
1
6
9
W
Koga
12
1
7
15.5
W
Viktor
18
2
12
12
W
2
2
10
3.5
W
2
2
26
7.5
L
Mal'Damba
VITEII
Mal'Damba
1
9
0
0.11
L
Grover
kf49
Grover
0
4
2
0.25
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,397
Damage
145,843
145,843
Taken
86,397
54,541
Shielding
10,105
39,313
Healing
65,915
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,387
9,387
0
2,320
41,359
53,666
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
27,125
22,077
0
1,140
22,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
GoldSkill
Dredge
27,150
20,535
0
3,525
10,053
1,896
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Koga
27,806
22,221
132
4,325
8,583
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Viktor
55,268
51,176
0
2,176
17,524
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
25,715
24,315
0
8,169
38,556
8,209
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
9,904
8,812
41,133
6,455
11,681
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Mal'Damba
VITEII
Mal'Damba
12,184
7,037
7,048
3,373
30,954
675

Level 1

L
Grover
kf49
Grover
19,727
16,127
15,512
9,677
22,056
200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,974
10,841
0
243
28,634
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role