Player Matchup

Kasumi
Kasumi
Angelp3
Kasumi
Level 205
Champion Stats
40W - 42L
1,610 SR
Queue Stats
139W - 139L
1,607 Elo+
Solo
Androxus
Androxus
OrangiZ1
Androxus
Level 92
Champion Stats
21W - 14L
1,630 SR
Queue Stats
63W - 81L
1,529 Elo+
Solo
Rei
Rei
RachelHiraeth
Rei
Level 85
Champion Stats
4W - 8L
1,676 SR
Queue Stats
10W - 14L
1,511 Elo+
Solo
Terminus
Terminus
Str8Cash4U
Terminus
Level 100
Champion Stats
5W - 3L
1,669 SR
Queue Stats
10W - 13L
1,504 Elo+
Solo
Saati
Saati
greenda1y
Saati
Level 913
Champion Stats
33W - 10L
1,793 SR
Queue Stats
567W - 262L
1,741 Elo+
Solo
Team Averages
Level 279
1,676 SR
1,578 Elo+

VS

Team Averages
Level 402
1,533 SR
1,602 Elo+
Moji
Moji
Corny1
Moji
Level 410
Champion Stats
8W - 7L
1,611 SR
Queue Stats
544W - 381L
1,672 Elo+
Party 1
Torvald
Torvald
German-Sociopath
Torvald
Level 552
Champion Stats
1W - 1L
1,334 SR
Queue Stats
16W - 8L
1,667 Elo+
Party 1
Saati
Saati
KuuJumalTheGreat
Saati
Level 325
Champion Stats
16W - 20L
1,538 SR
Queue Stats
527W - 573L
1,551 Elo+
Solo
Vora
Vora
KxllrBxnny
Vora
Level 218
Champion Stats
1W - 1L
1,624 SR
Queue Stats
181W - 147L
1,595 Elo+
Solo
Azaan
Azaan
MasterKetchup88
Azaan
Level 506
Champion Stats
7W - 10L
1,560 SR
Queue Stats
213W - 251L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Angelp3
Kasumi
38
10 / 9 / 6
4,482
498
54,418
44,143
0
Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Androxus
OrangiZ1
Androxus
41
13 / 3 / 11
5,075
564
63,092
38,045
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

55
0 / 16 / 7
4,132
459
10,372
38,950
0
Terminus
Str8Cash4U
Terminus
46
0 / 5 / 6
3,686
410
18,115
36,951
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
greenda1y
Saati
58
9 / 12 / 11
4,506
501
61,523
40,302
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Corny1
Moji
58
3 / 6 / 17
4,415
491
14,572
26,599
15,174

Level 5

Level 1

Level 3

Level 5

Level 1

Level 1

51
11 / 6 / 11
5,117
569
42,155
36,300
74,444
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

60
7 / 7 / 18
4,806
534
44,461
23,423
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
16 / 8 / 12
4,940
549
60,390
48,398
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
7 / 5 / 17
4,410
490
36,813
72,800
11,185
Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
11m 38s
73
Kill Participation
119
32
Kills
44
45
Deaths
32
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kasumi
Angelp3
Kasumi
10
9
6
1.44
W
Moji
Corny1
Moji
3
6
17
1.92
W
11
6
11
2.75
W
7
7
18
2.29
W
16
8
12
2.75
W
7
5
17
3.1
L
Androxus
OrangiZ1
Androxus
13
3
11
6.17
L
0
16
7
0.22
L
Terminus
Str8Cash4U
Terminus
0
5
6
0.6
L
Saati
greenda1y
Saati
9
12
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,520
Damage
198,391
198,391
Taken
207,520
0
Shielding
100,803
92,562
Healing
113,683
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
Angelp3
Kasumi
54,418
40,434
66
16,663
44,143
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Moji
Corny1
Moji
14,572
14,572
72,382
10,007
26,599
15,174
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
42,155
31,169
7,394
2,295
36,300
74,444

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,461
33,784
0
1,531
23,423
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,390
44,846
0
7,212
48,398
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
36,813
28,281
67
12,795
72,800
11,185

Level 2

Level 2

L
Androxus
OrangiZ1
Androxus
63,092
48,823
4,277
21,564
38,045
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
10,372
9,271
13,937
3,751
38,950
0
L
Terminus
Str8Cash4U
Terminus
18,115
16,406
0
20,078
36,951
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
greenda1y
Saati
61,523
53,909
1,914
10,312
40,302
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role