Player Matchup

Vora
Vora
ASKINGøMCø
Vora
Level 618
Champion Stats
95W - 84L
1,600 SR
Queue Stats
558W - 565L
1,632 Elo+
Solo
Willo
Willo
MapacheRojo
Willo
Level 315
Champion Stats
58W - 47L
1,647 SR
Queue Stats
257W - 235L
1,627 Elo+
Solo
Ying
Ying
evilkarma337
Ying
Level 675
Champion Stats
37W - 39L
1,628 SR
Queue Stats
775W - 762L
1,590 Elo+
Solo
Seris
Seris
pingoff15
Seris
Level 420
Champion Stats
1W - 4L
1,410 SR
Queue Stats
47W - 42L
1,601 Elo+
Solo
Kinessa
Kinessa
ßRØKÉÑ
Kinessa
Level 307
Champion Stats
26W - 18L
1,706 SR
Queue Stats
275W - 234L
1,749 Elo+
Solo
Team Averages
Level 467
1,598 SR
1,640 Elo+

VS

Team Averages
Level 684
1,711 SR
1,628 Elo+
Makoa
Makoa
DapperProduct03
Makoa
Level 419
Champion Stats
36W - 45L
1,520 SR
Queue Stats
1,091W - 1,101L
1,641 Elo+
Solo
Strix
Strix
Höruhë
Strix
Level 999
Champion Stats
77W - 80L
1,619 SR
Queue Stats
778W - 671L
1,704 Elo+
Party 1
Ying
Ying
MissElu
Ying
Level 999
Champion Stats
120W - 89L
1,728 SR
Queue Stats
1,175W - 1,080L
1,638 Elo+
Party 1
Talus
Talus
Urabrask75
Talus
Level 25
Champion Stats
9W - 4L
2,042 SR
Queue Stats
15W - 20L
1,556 Elo+
Party 1
Androxus
Androxus
samielmaster
Androxus
Level 980
Champion Stats
51W - 37L
1,645 SR
Queue Stats
406W - 384L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 5 / 3
1,326
166
20,408
20,217
1,125
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
2 / 5 / 1
1,160
145
26,455
19,501
0
Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

56
1 / 5 / 5
1,406
176
38,096
33,278
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Seris
pingoff15
Seris
53
0 / 8 / 0
1,059
132
3,191
23,521
0
Kinessa
ßRØKÉÑ
Kinessa
55
5 / 7 / 0
1,511
189
35,953
29,642
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 1 / 5
2,621
328
22,494
42,468
44,580
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Strix
Höruhë
Strix
58
7 / 5 / 7
2,060
258
30,632
15,396
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
MissElu
Ying
60
1 / 1 / 13
2,240
280
8,346
12,273
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Talus
23
3 / 1 / 4
1,780
223
21,840
17,494
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Androxus
samielmaster
Androxus
59
12 / 2 / 6
2,422
303
42,847
36,472
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 30s
Objective Time
5m 28s
19
Kill Participation
65
10
Kills
30
30
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
7
1
5
9.5
W
Strix
Höruhë
Strix
7
5
7
2.1
L
2
5
1
0.5
W
Ying
MissElu
Ying
1
1
13
7.5
W
Talus
3
1
4
5
L
1
5
5
0.7
L
Seris
pingoff15
Seris
0
8
0
0
W
Androxus
samielmaster
Androxus
12
2
6
7.5
L
Kinessa
ßRØKÉÑ
Kinessa
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,103
Damage
126,159
126,159
Taken
124,103
1,125
Shielding
44,580
57,806
Healing
88,841
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,408
13,292
0
3,657
20,217
1,125

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,494
22,007
0
299
42,468
44,580
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Strix
Höruhë
Strix
30,632
29,832
0
648
15,396
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,455
18,903
0
2,217
19,501
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
MissElu
Ying
8,346
8,346
64,754
9,665
12,273
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Talus
21,840
21,235
0
7,610
17,494
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,096
25,140
18,083
16,332
33,278
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
pingoff15
Seris
3,191
2,711
11,542
600
23,521
0
W
Androxus
samielmaster
Androxus
42,847
33,937
0
5,865
36,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kinessa
ßRØKÉÑ
Kinessa
35,953
28,596
0
5,375
29,642
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role