Player Matchup

Fernando
Fernando
CAG12539
Fernando
Level 31
Champion Stats
0W - 1L
1,769 SR
Queue Stats
9W - 18L
1,406 Elo+
Solo
Strix
Strix
Dobl3D
Strix
Level 999
Champion Stats
236W - 249L
1,600 SR
Queue Stats
427W - 378L
1,664 Elo+
Solo
Vora
Vora
IIN3x0II
Vora
Level 848
Champion Stats
5W - 11L
1,638 SR
Queue Stats
79W - 91L
1,587 Elo+
Solo
Terminus
Terminus
NizzaFox
Terminus
Level 48
Champion Stats
0W - 1L
1,282 SR
Queue Stats
34W - 55L
1,376 Elo+
Solo
Vivian
Vivian
SleeplessCat
Vivian
Level 50
Champion Stats
1W - 2L
1,479 SR
Queue Stats
4W - 5L
1,544 Elo+
Solo
Team Averages
Level 395
1,554 SR
1,516 Elo+

VS

Team Averages
Level 102
1,561 SR
1,636 Elo+
VII
VII
FREESMOKE4U
VII
Level 181
Champion Stats
4W - 1L
1,651 SR
Queue Stats
29W - 24L
1,578 Elo+
Solo
Fernando
Fernando
Huyeirdo
Fernando
Level 42
Champion Stats
3W - 2L
1,507 SR
Queue Stats
15W - 11L
1,601 Elo+
Party 1
Vora
Vora
Realmcname
Vora
Level 64
Champion Stats
27W - 18L
1,517 SR
Queue Stats
34W - 25L
1,608 Elo+
Party 1
Jenos
Jenos
SeductiveCrab
Jenos
Level 113
Champion Stats
26W - 9L
1,560 SR
Queue Stats
26W - 9L
1,761 Elo+
Party 1
Ying
Ying
Stevethenoodle
Ying
Level 112
Champion Stats
2W - 4L
1,572 SR
Queue Stats
76W - 47L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CAG12539
Fernando
16
0 / 7 / 6
1,205
151
8,023
39,117
48,075
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Strix
Dobl3D
Strix
60
7 / 10 / 10
4,155
519
64,787
27,712
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Vora
58
13 / 5 / 10
4,516
565
85,080
35,047
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
NizzaFox
Terminus
38
3 / 9 / 6
3,575
447
20,971
67,851
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Vivian
27
9 / 9 / 9
4,370
546
80,342
26,651
8,448
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

-4

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
9 / 2 / 14
4,033
504
43,055
28,254
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Fernando
Huyeirdo
Fernando
15
7 / 8 / 11
4,300
538
39,930
104,882
59,986
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

19
10 / 13 / 14
4,332
542
48,362
46,260
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

41
8 / 4 / 18
4,300
538
37,844
36,399
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

20
8 / 5 / 18
4,850
606
27,187
43,408
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
73
Kill Participation
117
32
Kills
42
40
Deaths
32
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fernando
CAG12539
Fernando
0
7
6
0.43
L
Strix
Dobl3D
Strix
7
10
10
1.2
W
9
2
14
8
W
Fernando
Huyeirdo
Fernando
7
8
11
1.56
L
Vora
13
5
10
3.6
L
Terminus
NizzaFox
Terminus
3
9
6
0.67
W
10
13
14
1.31
W
8
4
18
4.25
L
Vivian
9
9
9
1.5
W
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,203
Damage
196,378
196,378
Taken
259,203
56,523
Shielding
59,986
58,502
Healing
163,939
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CAG12539
Fernando
8,023
6,223
0
6,920
39,117
48,075
L
Strix
Dobl3D
Strix
64,787
63,030
242
6,213
27,712
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
43,055
39,053
0
3,356
28,254
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Huyeirdo
Fernando
39,930
21,043
0
12,447
104,882
59,986
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vora
85,080
64,647
0
18,682
35,047
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
NizzaFox
Terminus
20,971
18,548
0
24,357
67,851
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
48,362
32,262
0
5,127
46,260
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
37,844
26,210
47,715
12,934
36,399
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Vivian
80,342
60,034
0
2,088
26,651
8,448
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
27,187
15,161
60,048
22,312
43,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role