Player Matchup

Raum
Raum
Silver III
BigWgg242
Raum
Silver III
Level 71
Champion Stats
6W - 4L
1,612 SR
Queue Stats
12W - 24L
1,330 Elo+
Solo
Barik
Barik
Gold I
Elyond
Barik
Gold I
Level 198
Champion Stats
23W - 18L
1,689 SR
Queue Stats
264W - 271L
1,507 Elo+
Party 1
Mal'Damba
Mal'Damba
Qualifying
JaCrispy6969
Mal'Damba
Qualifying
Level 233
Champion Stats
1W - 1L
1,605 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Khan
Khan
Platinum IV
Savage Truly
Khan
Platinum IV
Level 201
Champion Stats
21W - 20L
1,653 SR
Queue Stats
443W - 412L
1,500 Elo+
Party 1
Vora
Vora
Gold III
adriandroidz
Vora
Gold III
Level 55
Champion Stats
26W - 19L
1,580 SR
Queue Stats
106W - 95L
1,568 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,628 SR
1,481 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 441
1,615 SR
1,455 Elo+
Ying
Ying
Gold V
Cavernadosgamess
Ying
Gold V
Level 63
Champion Stats
47W - 31L
1,684 SR
Queue Stats
95W - 100L
1,513 Elo+
Solo
Ruckus
Ruckus
Gold V
Elcaward
Ruckus
Gold V
Level 999
Champion Stats
23W - 23L
1,641 SR
Queue Stats
605W - 607L
1,387 Elo+
Solo
Skye
Skye
Qualifying
Firats_67894
Skye
Qualifying
Level 170
Champion Stats
0W - 1L
1,579 SR
Queue Stats
25W - 19L
1,443 Elo+
Solo
Fernando
Fernando
Gold IV
ewplvpewve
Fernando
Gold IV
Level 127
Champion Stats
0W - 2L
1,619 SR
Queue Stats
20W - 29L
1,412 Elo+
Solo
Platinum IV
xXBoyRatta777Xx
Unknown
Platinum IV
Level 844
Champion Stats
60W - 54L
1,550 SR
Queue Stats
820W - 791L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
23
7 / 21 / 18
4,529
252
46,630
198,637
25,809
Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Barik
Elyond
Barik
55
6 / 15 / 18
5,148
286
79,084
132,729
149,705
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Mal'Damba
JaCrispy6969
Mal'Damba
59
11 / 11 / 29
5,311
295
62,637
68,770
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

52
21 / 10 / 13
5,385
299
124,436
177,707
35,600
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

50
18 / 11 / 19
5,195
289
114,701
86,985
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
AndroxusKinessa
Team 1 Score

4

VS

Team 2 Score

3

Bans
TerminusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
4 / 10 / 40
6,390
355
132,716
40,404
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
Elcaward
Ruckus
58
9 / 12 / 28
3,870
215
93,876
103,969
38,831
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

47
10 / 17 / 21
1,924
107
104,663
69,599
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Fernando
ewplvpewve
Fernando
60
10 / 15 / 20
4,372
243
109,826
152,653
59,452
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
35 / 9 / 20
5,810
323
223,747
60,863
0

Level 5

Level 1

Level 5

Level 1

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 5s
Objective Time
9m 52s
160
Kill Participation
197
63
Kills
68
68
Deaths
63
97
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Raum
7
21
18
0.76
L
4
10
40
2.4
L
Ruckus
Elcaward
Ruckus
9
12
28
1.92
W
Barik
Elyond
Barik
6
15
18
1
L
10
17
21
1.21
W
Mal'Damba
JaCrispy6969
Mal'Damba
11
11
29
2.32
W
21
10
13
2.75
W
18
11
19
2.5
L
Fernando
ewplvpewve
Fernando
10
15
20
1.33
L
35
9
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

427,488
Damage
664,828
664,828
Taken
427,488
211,114
Shielding
98,283
300,470
Healing
213,631
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
46,630
31,316
34,267
7,602
198,637
25,809
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
132,716
57,070
160,815
20,289
40,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Ruckus
Elcaward
Ruckus
93,876
73,635
0
6,196
103,969
38,831
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Elyond
Barik
79,084
79,084
7,509
23,903
132,729
149,705

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
104,663
80,551
3,069
11,664
69,599
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Mal'Damba
JaCrispy6969
Mal'Damba
62,637
33,065
147,895
32,345
68,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
124,436
112,607
9,005
22,580
177,707
35,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
114,701
84,964
0
15,364
86,985
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
ewplvpewve
Fernando
109,826
62,521
0
9,210
152,653
59,452
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
223,747
174,706
0
2,388
60,863
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role