Player Matchup

Jenos
Jenos
Azellex
Jenos
Level 16
Champion Stats
0W - 1L
1,319 SR
Queue Stats
4W - 2L
1,914 Elo+
Solo
Khan
Khan
GainedS0ft
Khan
Level 12
Champion Stats
0W - 5L
1,500 SR
Queue Stats
32W - 38L
1,503 Elo+
Solo
Viktor
Viktor
Jucosori
Viktor
Level 6
Champion Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,168 Elo+
Solo
Zhin
Zhin
LightDarkCheese
Zhin
Level 39
Champion Stats
0W - 1L
1,336 SR
Queue Stats
13W - 5L
1,789 Elo+
Party 1
Lian
Lian
Mcdondonthe2nd
Lian
Level 19
Champion Stats
1W - 1L
1,768 SR
Queue Stats
16W - 7L
1,755 Elo+
Party 1
Team Averages
Level 18
1,485 SR
1,626 Elo+

VS

Team Averages
Level 17
1,597 SR
1,556 Elo+
Buck
Buck
Espectro846
Buck
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,254 Elo+
Solo
Yagorath
Yagorath
MadMat1070
Yagorath
Level 17
Champion Stats
6W - 6L
1,612 SR
Queue Stats
12W - 13L
1,578 Elo+
Party 2
Dredge
Dredge
MikelikesmyPP
Dredge
Level 17
Champion Stats
4W - 2L
1,610 SR
Queue Stats
12W - 13L
1,578 Elo+
Party 2
Octavia
Octavia
SaveChairson
Octavia
Level 10
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,792 Elo+
Solo
Grohk
Grohk
ihatemat
Grohk
Level 16
Champion Stats
4W - 2L
1,760 SR
Queue Stats
11W - 10L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Azellex
Jenos
23
16 / 12 / 46
5,954
284
88,760
88,316
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

15
15 / 10 / 20
6,057
288
78,336
176,121
154,998
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Viktor
Jucosori
Viktor
4
9 / 14 / 27
4,045
193
91,009
67,499
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

38
20 / 17 / 19
4,566
217
110,193
79,403
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

10
24 / 18 / 29
5,234
249
150,993
92,554
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
16 / 24 / 8
4,729
225
71,759
95,898
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Yagorath
MadMat1070
Yagorath
11
13 / 14 / 30
7,082
337
95,609
184,763
0
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

9
21 / 15 / 15
5,790
276
126,490
53,897
9,704
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Octavia
SaveChairson
Octavia
4
17 / 12 / 21
5,848
278
151,345
73,417
52,028
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grohk
ihatemat
Grohk
9
4 / 19 / 28
5,350
255
58,690
95,707
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 49s
Objective Time
18m 23s
225
Kill Participation
173
84
Kills
71
71
Deaths
84
141
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Jenos
Azellex
Jenos
16
12
46
3.25
W
16
24
8
0.83
L
15
10
20
2.5
L
Viktor
Jucosori
Viktor
9
14
27
1.61
L
20
17
19
1.74
W
Yagorath
MadMat1070
Yagorath
13
14
30
2
L
24
18
29
2.14
W
21
15
15
1.9
W
Octavia
SaveChairson
Octavia
17
12
21
2.29
W
Grohk
ihatemat
Grohk
4
19
28
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

519,291
Damage
503,893
503,893
Taken
503,682
154,998
Shielding
61,732
314,051
Healing
214,927
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Azellex
Jenos
88,760
48,063
166,473
56,314
88,316
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
71,759
66,399
1,444
27,678
95,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
78,336
72,287
9,776
22,113
176,121
154,998

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Viktor
Jucosori
Viktor
91,009
50,249
0
8,983
67,499
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
110,193
88,985
4,866
20,326
79,403
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Yagorath
MadMat1070
Yagorath
95,609
82,707
2,795
50,172
184,763
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
150,993
139,871
7,764
17,436
92,554
0

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
126,490
105,853
4,391
9,224
53,897
9,704
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
SaveChairson
Octavia
151,345
134,100
664
23,649
73,417
52,028
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grohk
ihatemat
Grohk
58,690
34,787
44,661
50,249
95,707
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role