Player Matchup
VS
Match Stats
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2
Labor of Genius
Weapon
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Level 2
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Level 4
Ride the Rocket
Cluster Grenade
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.
Level 2
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
Shrewd Move
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Moxie
Armor
Increase your Healing received by 6% while at or below 50% Health.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
By My Will
Weapon
Increase your maximum Ammo by 12.
Level 3
Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 2s after using Projection.
Level 4
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Level 2
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2s for each enemy hit by it.
Level 4
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Restore
Transporter
Heal for 6% of your maximum Health after Teleporting with Transporter.
Level 1
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 2.4s.
Level 2
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Level 3
Level 1
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
Tangible
Armor
Increase your maximum Health by 200.
Level 4
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Flora
Armor
Increase your maximum Health by 150.
Level 3
Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4
Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1
Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.