Player Matchup

Ying
Ying
Platinum V
Atchoy
Ying
Platinum V
Level 993
Champion Stats
18W - 15L
1,609 SR
Queue Stats
79W - 70L
1,670 Elo+
Solo
Raum
Raum
Gold V
Kinvex
Raum
Gold V
Level 122
Champion Stats
0W - 2L
1,599 SR
Queue Stats
17W - 23L
1,444 Elo+
Solo
Makoa
Makoa
Gold V
Lukatus730
Makoa
Gold V
Level 123
Champion Stats
1W - 1L
1,626 SR
Queue Stats
35W - 37L
1,427 Elo+
Solo
Platinum III
fischi20
Unknown
Platinum III
Level 999
Champion Stats
1W - 3L
1,689 SR
Queue Stats
238W - 207L
1,607 Elo+
Solo
VII
VII
Gold IV
skornel7
VII
Gold IV
Level 999
Champion Stats
35W - 30L
1,656 SR
Queue Stats
472W - 433L
1,484 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 647
1,636 SR
1,526 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 377
1,568 SR
1,569 Elo+
Mal'Damba
Mal'Damba
Gold III
Haddowlender
Mal'Damba
Gold III
Level 804
Champion Stats
9W - 7L
1,536 SR
Queue Stats
122W - 99L
1,574 Elo+
Party 1
Koga
Koga
Platinum III
Kornilov9889
Koga
Platinum III
Level 129
Champion Stats
22W - 14L
1,651 SR
Queue Stats
356W - 320L
1,573 Elo+
Solo
Octavia
Octavia
Gold I
Rxptorr
Octavia
Gold I
Level 244
Champion Stats
2W - 5L
1,604 SR
Queue Stats
342W - 312L
1,598 Elo+
Solo
Ash
Ash
Gold II
kitospo
Ash
Gold II
Level 253
Champion Stats
19W - 7L
1,823 SR
Queue Stats
180W - 173L
1,590 Elo+
Solo
Barik
Barik
Gold IV
ГащдгвЫудутлф
Barik
Gold IV
Level 455
Champion Stats
2W - 5L
1,225 SR
Queue Stats
145W - 144L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Atchoy
Ying
60
0 / 5 / 4
1,568
224
15,390
29,427
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
Kinvex
Raum
40
0 / 8 / 2
1,553
222
34,348
105,186
6,900
Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Makoa
58
2 / 6 / 2
1,023
146
22,243
67,920
19,795
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

fischi20
Unknown
59
3 / 9 / 1
1,632
233
48,703
39,760
770

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

60
2 / 9 / 0
1,158
165
21,315
27,076
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Bans
KhanMoji
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Haddowlender
Mal'Damba
58
0 / 1 / 17
2,998
428
22,870
11,264
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

40
14 / 1 / 8
3,209
458
76,362
20,218
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Octavia
Rxptorr
Octavia
51
11 / 3 / 6
2,956
422
56,278
14,915
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ash
49
7 / 2 / 11
2,987
427
55,387
48,310
12,368
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

58
5 / 1 / 17
3,432
490
58,472
47,292
16,076
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 54s
Objective Time
7m 51s
16
Kill Participation
96
7
Kills
37
37
Deaths
8
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ying
Atchoy
Ying
0
5
4
0.4
W
Mal'Damba
Haddowlender
Mal'Damba
0
1
17
8.5
L
Raum
Kinvex
Raum
0
8
2
0.13
W
14
1
8
18
L
Makoa
2
6
2
0.5
W
Octavia
Rxptorr
Octavia
11
3
6
4.67
L
fischi20
Unknown
3
9
1
0.39
W
Ash
7
2
11
6.25
L
2
9
0
0.22
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,999
Damage
269,369
269,369
Taken
141,999
27,465
Shielding
28,444
103,554
Healing
101,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Atchoy
Ying
15,390
15,390
63,208
16,318
29,427
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Haddowlender
Mal'Damba
22,870
12,355
69,589
7,734
11,264
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Raum
Kinvex
Raum
34,348
26,152
0
14,023
105,186
6,900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
76,362
69,791
0
9,333
20,218
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
22,243
19,643
0
4,863
67,920
19,795
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
Rxptorr
Octavia
56,278
53,628
581
2,090
14,915
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
fischi20
Unknown
48,703
35,853
0
0
39,760
770
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ash
55,387
53,587
0
2,042
48,310
12,368

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
21,315
17,112
0
5,142
27,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,472
58,472
0
9,758
47,292
16,076
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role