Player Matchup

Corvus
Corvus
Gold II
Diiviiniityy
Corvus
Gold II
Level 280
Champion Stats
87W - 73L
1,590 SR
Queue Stats
309W - 275L
1,581 Elo+
Party 3
Barik
Barik
Gold V
NThorben2004
Barik
Gold V
Level 239
Champion Stats
7W - 4L
1,646 SR
Queue Stats
122W - 120L
1,479 Elo+
Party 2
Ruckus
Ruckus
Silver III
m_Savit4r
Ruckus
Silver III
Level 192
Champion Stats
28W - 25L
1,591 SR
Queue Stats
85W - 82L
1,434 Elo+
Party 2
Saati
Saati
Platinum I
ÁpøšŦøL
Saati
Platinum I
Level 387
Champion Stats
55W - 45L
1,603 SR
Queue Stats
711W - 646L
1,612 Elo+
Party 3
Lex
Lex
Gold I
СтруяМочи
Lex
Gold I
Level 40
Champion Stats
6W - 2L
1,593 SR
Queue Stats
38W - 26L
1,637 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 228
1,605 SR
1,549 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 579
1,690 SR
1,565 Elo+
Koga
Koga
Qualifying
ChaosTurk
Koga
Qualifying
Level 284
Champion Stats
0W - 1L
1,700 SR
Queue Stats
43W - 44L
1,504 Elo+
Solo
Khan
Khan
Platinum V
deadMunnaEndera
Khan
Platinum V
Level 675
Champion Stats
31W - 38L
1,549 SR
Queue Stats
1,650W - 1,568L
1,599 Elo+
Party 1
Ying
Ying
Platinum III
deadNANANANANANA
Ying
Platinum III
Level 969
Champion Stats
67W - 75L
1,638 SR
Queue Stats
2,180W - 2,069L
1,640 Elo+
Party 1
Kinessa
Kinessa
Platinum III
ilDanitube
Kinessa
Platinum III
Level 611
Champion Stats
4W - 7L
1,647 SR
Queue Stats
89W - 81L
1,637 Elo+
Solo
Inara
Inara
Silver II
nathou35350
Inara
Silver II
Level 355
Champion Stats
0W - 2L
1,914 SR
Queue Stats
107W - 119L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
41
1 / 4 / 23
2,863
286
11,840
20,575
520
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
3 / 3 / 12
2,795
280
40,702
55,554
48,647
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
m_Savit4r
Ruckus
53
3 / 2 / 13
2,385
239
41,603
65,389
19,746
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
13 / 2 / 13
3,421
342
137,439
20,350
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

27
20 / 6 / 6
3,569
357
84,458
38,729
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
EvieVatu
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
49
1 / 10 / 9
1,933
193
38,179
47,195
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
6 / 7 / 3
2,374
237
30,710
80,305
49,939
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
0 / 6 / 10
2,855
286
10,640
34,298
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
ilDanitube
Kinessa
59
8 / 9 / 2
2,489
249
77,717
39,945
0
Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

59
2 / 8 / 5
2,280
228
43,351
114,299
14,561
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 26s
Objective Time
2m 30s
107
Kill Participation
46
40
Kills
17
17
Deaths
40
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Koga
1
10
9
0.55
W
Corvus
1
4
23
3.13
W
3
3
12
3
L
6
7
3
1.07
L
0
6
10
0.83
L
Kinessa
ilDanitube
Kinessa
8
9
2
1
W
Ruckus
m_Savit4r
Ruckus
3
2
13
4.75
L
2
8
5
0.56
W
13
2
13
9.75
W
20
6
6
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,042
Damage
200,597
200,597
Taken
316,042
68,913
Shielding
64,500
149,239
Healing
176,973
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
38,179
36,679
0
6,175
47,195
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
11,840
6,246
106,188
10,935
20,575
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
40,702
40,702
0
10,181
55,554
48,647
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,710
26,529
10,269
17,469
80,305
49,939
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
10,640
10,640
112,808
18,914
34,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kinessa
ilDanitube
Kinessa
77,717
68,495
0
6,950
39,945
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ruckus
m_Savit4r
Ruckus
41,603
26,582
0
14,810
65,389
19,746
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,351
33,850
0
4,388
114,299
14,561
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
137,439
123,025
0
3,423
20,350
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
84,458
78,495
0
3,702
38,729
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role