Player Matchup

Seris
Seris
Gold I
FernMoro
Seris
Gold I
Level 681
Champion Stats
19W - 10L
1,732 SR
Queue Stats
80W - 61L
1,591 Elo+
Party 2
Fernando
Fernando
Platinum III
batman-bled06
Fernando
Platinum III
Level 132
Champion Stats
10W - 15L
1,618 SR
Queue Stats
133W - 117L
1,637 Elo+
Solo
Vatu
Vatu
Platinum I
liams101
Vatu
Platinum I
Level 516
Champion Stats
8W - 4L
1,608 SR
Queue Stats
380W - 348L
1,599 Elo+
Solo
Inara
Inara
Gold I
lyterbi
Inara
Gold I
Level 603
Champion Stats
6W - 3L
1,769 SR
Queue Stats
51W - 35L
1,589 Elo+
Party 2
Lian
Lian
Platinum III
thecoldman
Lian
Platinum III
Level 559
Champion Stats
19W - 9L
1,705 SR
Queue Stats
98W - 66L
1,657 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 498
1,686 SR
1,615 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 483
1,692 SR
1,607 Elo+
Barik
Barik
Gold I
EvieEnjoyer
Barik
Gold I
Level 43
Champion Stats
2W - 1L
1,893 SR
Queue Stats
108W - 84L
1,621 Elo+
Party 1
Dredge
Dredge
Platinum II
KnowYourPlacé
Dredge
Platinum II
Level 185
Champion Stats
61W - 56L
1,673 SR
Queue Stats
254W - 254L
1,587 Elo+
Party 1
Buck
Buck
Gold II
MertMjk
Buck
Gold II
Level 999
Champion Stats
1W - 4L
1,615 SR
Queue Stats
163W - 148L
1,631 Elo+
Solo
Furia
Furia
Platinum II
Nìva
Furia
Platinum II
Level 999
Champion Stats
50W - 32L
1,678 SR
Queue Stats
448W - 412L
1,611 Elo+
Party 1
Yagorath
Yagorath
Platinum IV
jesussete
Yagorath
Platinum IV
Level 188
Champion Stats
32W - 19L
1,600 SR
Queue Stats
643W - 583L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
FernMoro
Seris
59
4 / 4 / 20
3,377
338
27,527
32,096
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
batman-bled06
Fernando
48
6 / 3 / 15
3,228
323
43,683
72,906
80,930
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vatu
55
6 / 8 / 8
2,594
259
66,665
35,274
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Inara
lyterbi
Inara
58
5 / 5 / 19
3,265
327
48,205
71,856
12,603
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

51
13 / 6 / 14
3,421
342
113,678
34,402
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
AzaanBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
1 / 10 / 7
2,166
217
40,068
63,674
45,596
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

54
9 / 2 / 8
2,401
240
79,814
38,311
2,480
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Buck
MertMjk
Buck
59
9 / 10 / 4
2,454
245
54,725
59,904
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Furia
Nìva
Furia
60
4 / 4 / 12
2,611
261
38,891
43,576
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Yagorath
jesussete
Yagorath
54
3 / 8 / 12
2,079
208
33,036
85,199
29,571
The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Collateral Damage

Collateral Damage

Form Swap

Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 21s
Objective Time
3m 37s
110
Kill Participation
69
34
Kills
26
26
Deaths
34
76
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
Seris
FernMoro
Seris
4
4
20
3.5
L
9
2
8
6.5
L
Buck
MertMjk
Buck
9
10
4
1.1
L
Furia
Nìva
Furia
4
4
12
2.5
W
Fernando
batman-bled06
Fernando
6
3
15
4.5
L
Yagorath
jesussete
Yagorath
3
8
12
1.13
W
Vatu
6
8
8
1.25
W
Inara
lyterbi
Inara
5
5
19
2.9
W
13
6
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,758
Damage
246,534
246,534
Taken
290,664
93,533
Shielding
77,647
160,171
Healing
162,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,068
40,068
0
4,585
63,674
45,596
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
FernMoro
Seris
27,527
17,185
118,182
20,228
32,096
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
79,814
27,422
0
14,052
38,311
2,480
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Buck
MertMjk
Buck
54,725
42,335
0
9,980
59,904
0

Level 2

L
Furia
Nìva
Furia
38,891
25,994
97,376
31,474
43,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
batman-bled06
Fernando
43,683
34,243
0
3,632
72,906
80,930

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
jesussete
Yagorath
33,036
16,774
0
5,361
85,199
29,571
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
66,665
45,533
0
13,594
35,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Inara
lyterbi
Inara
48,205
38,360
0
3,910
71,856
12,603
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
113,678
104,753
0
625
34,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role