Player Matchup

Ying
Ying
Curllyy
Ying
Level 999
Champion Stats
43W - 38L
1,641 SR
Queue Stats
541W - 476L
1,703 Elo+
Party 3
Fernando
Fernando
DKSM
Fernando
Level 543
Champion Stats
189W - 133L
1,607 SR
Queue Stats
189W - 134L
1,607 Elo+
Party 2
Tyra
Tyra
HëartbrØkën
Tyra
Level 9
Champion Stats
6W - 3L
1,500 SR
Queue Stats
197W - 165L
1,592 Elo+
Party 3
Khan
Khan
KáÌTøX
Khan
Level 999
Champion Stats
11W - 18L
1,524 SR
Queue Stats
490W - 436L
1,667 Elo+
Party 3
Moji
Moji
Refiiia
Moji
Level 59
Champion Stats
18W - 22L
1,592 SR
Queue Stats
253W - 168L
1,570 Elo+
Party 2
Team Averages
Level 522
1,573 SR
1,628 Elo+

VS

Team Averages
Level 320
1,548 SR
1,639 Elo+
Ruckus
Ruckus
Freispiele
Ruckus
Level 999
Champion Stats
2W - 12L
1,179 SR
Queue Stats
932W - 860L
1,694 Elo+
Party 4
Lex
Lex
SnaYDriX
Lex
Level 102
Champion Stats
1W - 0L
1,568 SR
Queue Stats
54W - 37L
1,663 Elo+
Solo
Pip
Pip
Thunderus632
Pip
Level 89
Champion Stats
122W - 87L
1,637 SR
Queue Stats
248W - 208L
1,576 Elo+
Party 1
Ying
Ying
ziruine
Ying
Level 148
Champion Stats
20W - 12L
1,650 SR
Queue Stats
591W - 572L
1,543 Elo+
Party 1
Kinessa
Kinessa
艾丝贼特艾勒艾弗艾普瑟轮伊克斯
Kinessa
Level 261
Champion Stats
10W - 2L
1,703 SR
Queue Stats
25W - 13L
1,718 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Curllyy
Ying
60
3 / 9 / 10
2,435
221
22,873
45,432
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
DKSM
Fernando
55
3 / 5 / 9
2,702
246
31,296
68,332
87,787
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

6
0 / 12 / 5
1,946
177
32,829
57,378
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Khan
58
11 / 8 / 9
3,084
280
72,246
107,696
27,065
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Moji
Refiiia
Moji
42
6 / 8 / 10
3,033
276
22,833
46,859
51,206

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Freispiele
Ruckus
58
7 / 5 / 10
2,659
242
69,785
57,403
16,454
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
11 / 4 / 17
3,540
322
87,503
35,723
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

36
4 / 3 / 16
2,933
267
39,497
28,593
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ying
ziruine
Ying
36
6 / 5 / 13
3,409
310
35,788
28,162
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

51
14 / 6 / 6
3,153
287
93,124
32,196
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 33s
Objective Time
5m 45s
66
Kill Participation
104
23
Kills
42
42
Deaths
23
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ying
Curllyy
Ying
3
9
10
0.89
L
Fernando
DKSM
Fernando
3
5
9
1.5
W
Ruckus
Freispiele
Ruckus
7
5
10
2.4
L
0
12
5
0.21
L
Khan
11
8
9
1.94
L
Moji
Refiiia
Moji
6
8
10
1.38
W
11
4
17
4.88
W
4
3
16
4
W
Ying
ziruine
Ying
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,077
Damage
325,697
325,697
Taken
182,077
166,058
Shielding
16,454
187,078
Healing
113,924
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Curllyy
Ying
22,873
17,873
45,468
11,777
45,432
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
DKSM
Fernando
31,296
19,564
0
3,059
68,332
87,787

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
Freispiele
Ruckus
69,785
44,644
0
4,528
57,403
16,454
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
32,829
23,301
0
1,243
57,378
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
72,246
68,670
2,584
14,768
107,696
27,065
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Moji
Refiiia
Moji
22,833
22,833
89,272
18,907
46,859
51,206
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
87,503
84,382
0
5,218
35,723
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
39,497
37,039
40,926
10,058
28,593
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
ziruine
Ying
35,788
10,831
36,589
12,042
28,162
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
93,124
92,074
0
4,563
32,196
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role