Player Matchup

Kinessa
Kinessa
CurvingTornado
Kinessa
Level 22
Champion Stats
1W - 1L
1,841 SR
Queue Stats
12W - 19L
1,425 Elo+
Party 3
Ying
Ying
PickleSkwert
Ying
Level 79
Champion Stats
54W - 40L
1,625 SR
Queue Stats
151W - 154L
1,613 Elo+
Party 3
Nyx
Nyx
PinkyToeStubber
Nyx
Level 111
Champion Stats
1W - 1L
1,884 SR
Queue Stats
28W - 22L
1,650 Elo+
Party 2
Kasumi
Kasumi
Sehvin
Kasumi
Level 292
Champion Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,626 Elo+
Party 2
Khan
Khan
WazuretaX
Khan
Level 54
Champion Stats
3W - 8L
1,461 SR
Queue Stats
43W - 57L
1,450 Elo+
Solo
Team Averages
Level 112
1,662 SR
1,553 Elo+

VS

Team Averages
Level 88
1,619 SR
1,577 Elo+
Grover
Grover
AmbitionVI
Grover
Level 72
Champion Stats
7W - 7L
1,568 SR
Queue Stats
99W - 88L
1,524 Elo+
Solo
Ash
Ash
Evergardyn
Ash
Level 31
Champion Stats
5W - 1L
1,646 SR
Queue Stats
46W - 36L
1,575 Elo+
Party 1
Koga
Koga
Jeddy709
Koga
Level 171
Champion Stats
18W - 18L
1,545 SR
Queue Stats
703W - 668L
1,553 Elo+
Solo
Drogoz
Drogoz
NRGfokiu
Drogoz
Level 97
Champion Stats
92W - 80L
1,621 SR
Queue Stats
488W - 478L
1,621 Elo+
Solo
Ying
Ying
makancheeze
Ying
Level 70
Champion Stats
21W - 9L
1,714 SR
Queue Stats
86W - 57L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
1 / 9 / 0
1,253
179
24,345
25,866
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

36
0 / 7 / 3
1,410
201
10,099
20,104
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
0 / 8 / 2
1,439
206
36,582
48,516
25,560
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Kasumi
Sehvin
Kasumi
57
3 / 7 / 0
1,700
243
35,186
27,271
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Khan
37
1 / 5 / 0
1,495
214
20,291
67,154
53,799
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AmbitionVI
Grover
46
2 / 1 / 24
2,457
351
31,570
20,606
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

11
4 / 1 / 12
3,265
466
20,550
38,951
15,303
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Koga
35
10 / 1 / 13
2,452
350
51,434
33,590
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Drogoz
NRGfokiu
Drogoz
44
12 / 2 / 8
2,420
346
48,457
23,491
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

52
7 / 0 / 17
3,375
482
36,900
9,865
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 45s
Objective Time
7m 30s
10
Kill Participation
109
5
Kills
35
36
Deaths
5
5
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Grover
AmbitionVI
Grover
2
1
24
14
L
1
9
0
0.11
W
4
1
12
10
W
Koga
10
1
13
16.5
W
Drogoz
NRGfokiu
Drogoz
12
2
8
8
L
0
7
3
0.21
L
0
8
2
0.13
L
Kasumi
Sehvin
Kasumi
3
7
0
0.43
L
Khan
1
5
0
0.2
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,503
Damage
188,911
188,911
Taken
126,503
79,359
Shielding
15,303
86,174
Healing
99,793
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
AmbitionVI
Grover
31,570
27,385
32,767
12,341
20,606
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,345
23,070
0
1,163
25,866
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
20,550
18,510
0
1,008
38,951
15,303

Level 2

Level 1

W
Koga
51,434
50,569
0
6,590
33,590
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
NRGfokiu
Drogoz
48,457
25,763
0
2,099
23,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
10,099
10,099
45,380
4,705
20,104
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,582
18,272
0
300
48,516
25,560

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
Sehvin
Kasumi
35,186
30,083
0
6,501
27,271
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
20,291
16,561
4,831
23,294
67,154
53,799

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
36,900
36,900
38,926
6,062
9,865
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role