Player Matchup

Ying
Ying
CombatRi0t
Ying
Level 870
Champion Stats
26W - 20L
1,620 SR
Queue Stats
237W - 232L
1,527 Elo+
Party 1
Viktor
Viktor
Comospark
Viktor
Level 97
Champion Stats
46W - 34L
1,680 SR
Queue Stats
133W - 132L
1,635 Elo+
Solo
Fernando
Fernando
DukeSkellington
Fernando
Level 59
Champion Stats
62W - 36L
1,678 SR
Queue Stats
221W - 191L
1,613 Elo+
Solo
Mabci
Unknown
Level 999
Champion Stats
5W - 11L
1,564 SR
Queue Stats
741W - 653L
1,664 Elo+
Solo
Vatu
Vatu
ZipitusMaximus
Vatu
Level 579
Champion Stats
6W - 14L
1,482 SR
Queue Stats
279W - 257L
1,522 Elo+
Party 1
Team Averages
Level 521
1,605 SR
1,592 Elo+

VS

Team Averages
Level 541
1,640 SR
1,786 Elo+
Makoa
Makoa
BernardDupont
Makoa
Level 999
Champion Stats
29W - 4L
1,897 SR
Queue Stats
814W - 288L
1,873 Elo+
Party 2
Moji
Moji
G00FY__007
Moji
Level 269
Champion Stats
11W - 6L
1,513 SR
Queue Stats
480W - 465L
1,548 Elo+
Solo
Skye
Skye
Prodigytz
Skye
Level 305
Champion Stats
2W - 0L
1,790 SR
Queue Stats
303W - 111L
1,815 Elo+
Party 2
Maeve
Maeve
elevatorboy
Maeve
Level 348
Champion Stats
2W - 2L
1,646 SR
Queue Stats
1,121W - 606L
1,815 Elo+
Party 2
Tyra
Tyra
8ーーーーーーーーーーーD
Tyra
Level 782
Champion Stats
1W - 1L
1,356 SR
Queue Stats
177W - 85L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 2
1,170
195
12,490
14,747
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
Comospark
Viktor
42
0 / 7 / 2
1,093
182
26,054
28,275
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
24
0 / 8 / 1
1,199
200
17,193
46,618
39,107
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Mabci
Unknown
60
3 / 6 / 0
1,313
219
24,378
21,664
0

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

59
1 / 9 / 0
989
165
12,640
21,702
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 1 / 12
2,141
357
27,072
28,734
37,806
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 200.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
1 / 0 / 13
2,076
346
4,264
9,175
3,820

Level 1

Level 5

Level 4

Level 4

Level 1

Level 1

Skye
49
6 / 1 / 19
2,170
362
28,424
16,109
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

55
14 / 2 / 9
2,294
382
35,374
15,606
0
Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

53
7 / 1 / 12
2,158
360
37,872
23,131
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

33s
Objective Time
4m 20s
10
Kill Participation
100
5
Kills
35
35
Deaths
5
5
Assists
65
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
1
5
2
0.4
L
Viktor
Comospark
Viktor
0
7
2
0.14
L
Fernando
0
8
1
0.06
W
1
0
13
7.5
L
Mabci
Unknown
3
6
0
0.5
W
Skye
6
1
19
15.5
L
1
9
0
0.11
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,755
Damage
133,006
133,006
Taken
92,755
39,107
Shielding
41,626
27,907
Healing
70,457
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,072
24,472
0
4,667
28,734
37,806
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,490
4,092
10,861
2,796
14,747
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
Comospark
Viktor
26,054
17,184
0
3,803
28,275
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
17,193
11,543
0
1,771
46,618
39,107
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
4,264
4,264
16,584
4,438
9,175
3,820

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mabci
Unknown
24,378
19,790
0
5,185
21,664
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Skye
28,424
20,314
29,362
9,179
16,109
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,640
6,091
0
3,491
21,702
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
35,374
34,033
0
2,884
15,606
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
37,872
31,237
0
3,343
23,131
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role