Player Matchup

Lex
Lex
AAAASPECTTT
Lex
Level 22
Champion Stats
3W - 4L
1,390 SR
Queue Stats
29W - 33L
1,491 Elo+
Solo
Bomb King
Bomb King
ALDAY14
Bomb King
Level 310
Champion Stats
7W - 4L
1,888 SR
Queue Stats
75W - 66L
1,607 Elo+
Solo
Lillith
Lillith
HoneyPoundcake
Lillith
Level 385
Champion Stats
3W - 2L
1,687 SR
Queue Stats
197W - 195L
1,485 Elo+
Party 1
Ash
Ash
Zotatoeater
Ash
Level 42
Champion Stats
20W - 22L
1,610 SR
Queue Stats
104W - 117L
1,440 Elo+
Party 1
Saati
Saati
krimvthunter
Saati
Level 42
Champion Stats
9W - 10L
1,521 SR
Queue Stats
66W - 80L
1,454 Elo+
Solo
Team Averages
Level 160
1,619 SR
1,495 Elo+

VS

Team Averages
Level 52
1,601 SR
1,521 Elo+
Maeve
Maeve
Falabaixoneng
Maeve
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,741 Elo+
Solo
Pip
Pip
LegendFennec
Pip
Level 134
Champion Stats
48W - 33L
1,709 SR
Queue Stats
101W - 84L
1,594 Elo+
Solo
Barik
Barik
jermpool
Barik
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,455 Elo+
Solo
Io
Io
jxgamerguy8
Io
Level 13
Champion Stats
1W - 1L
1,795 SR
Queue Stats
10W - 10L
1,314 Elo+
Solo
Lian
Lian
sjksakjfak
Lian
Level 69
Champion Stats
5W - 5L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
5 / 3 / 8
2,219
317
24,226
23,191
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bomb King
ALDAY14
Bomb King
55
1 / 3 / 5
1,653
236
1,365
15,481
0
59
2 / 1 / 15
2,392
342
16,686
19,188
450
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

18
3 / 0 / 15
2,174
311
18,513
13,780
7,884
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

19
14 / 0 / 2
2,081
297
19,986
9,865
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
2 / 6 / 2
1,019
146
21,936
16,326
450
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

48
0 / 0 / 0
762
109
0
0
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Barik
jermpool
Barik
36
0 / 7 / 2
1,070
153
10,490
31,685
25,049
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

10
0 / 7 / 2
896
128
4,200
19,798
0
45
5 / 6 / 2
1,432
205
44,179
12,967
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
28s
70
Kill Participation
15
25
Kills
7
7
Deaths
26
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Bomb King
ALDAY14
Bomb King
1
3
5
1.17
L
2
6
2
0.5
W
2
1
15
9.5
L
0
0
0
0
W
3
0
15
10.5
L
Barik
jermpool
Barik
0
7
2
0.14
L
0
7
2
0.14
W
14
0
2
15
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,776
Damage
80,805
81,505
Taken
80,776
8,334
Shielding
25,499
43,724
Healing
3,291
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,226
24,226
0
125
23,191
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Bomb King
ALDAY14
Bomb King
1,365
265
0
843
15,481
0
L
21,936
20,748
0
1,020
16,326
450

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
16,686
10,776
38,687
110
19,188
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
0
0
0
0
0
0
W
18,513
17,713
0
490
13,780
7,884

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
jermpool
Barik
10,490
10,490
0
1,031
31,685
25,049
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
4,200
4,200
675
0
19,798
0
W
19,986
4,540
0
3,469
9,865
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
44,179
40,979
0
565
12,967
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role