Player Matchup

Rei
Rei
Qualifying
KillingEve
Rei
Qualifying
Level 191
Champion Stats
40W - 24L
1,715 SR
Queue Stats
269W - 217L
1,642 Elo+
Solo
Koga
Koga
Masters
Nick
Koga
Masters
Level 999
Champion Stats
23W - 4L
2,086 SR
Queue Stats
209W - 61L
1,882 Elo+
Party 2
Azaan
Azaan
Platinum I
ilDanitube
Azaan
Platinum I
Level 615
Champion Stats
2W - 3L
1,342 SR
Queue Stats
87W - 80L
1,636 Elo+
Solo
Cassie
Cassie
Masters
urnuss
Cassie
Masters
Level 902
Champion Stats
5W - 3L
1,161 SR
Queue Stats
513W - 260L
1,792 Elo+
Party 2
Barik
Barik
Platinum IV
Šoulash
Barik
Platinum IV
Level 140
Champion Stats
3W - 8L
1,442 SR
Queue Stats
420W - 374L
1,617 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 569
1,549 SR
1,714 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 699
1,716 SR
1,690 Elo+
Khan
Khan
Qualifying
Meliodaaaaaaaas
Khan
Qualifying
Level 365
Champion Stats
61W - 70L
1,674 SR
Queue Stats
874W - 806L
1,714 Elo+
Solo
Io
Io
Diamond V
MissElu
Io
Diamond V
Level 999
Champion Stats
74W - 47L
1,768 SR
Queue Stats
890W - 804L
1,696 Elo+
Party 1
Inara
Inara
Platinum III
Mofgr
Inara
Platinum III
Level 999
Champion Stats
6W - 7L
1,502 SR
Queue Stats
55W - 51L
1,583 Elo+
Solo
Lian
Lian
Masters
Nobuňaga
Lian
Masters
Level 131
Champion Stats
12W - 12L
1,838 SR
Queue Stats
62W - 47L
1,725 Elo+
Solo
Androxus
Androxus
Diamond I
ThePìzza
Androxus
Diamond I
Level 999
Champion Stats
103W - 73L
1,800 SR
Queue Stats
639W - 496L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 3 / 23
4,280
285
34,354
27,546
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Koga
Nick
Koga
60
10 / 8 / 13
3,942
263
103,935
65,740
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Azaan
59
5 / 10 / 7
3,388
226
64,323
120,276
25,625
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Cassie
urnuss
Cassie
58
12 / 8 / 14
4,650
310
185,245
62,103
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Barik
Šoulash
Barik
43
6 / 8 / 12
4,315
288
70,391
106,734
116,128
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
Mal'DambaVatu
Team 1 Score

4

VS

Team 2 Score

3

Bans
NyxKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 7 / 14
3,427
228
54,733
170,194
67,524
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
4 / 5 / 10
3,649
243
24,772
32,350
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Inara
Mofgr
Inara
60
4 / 11 / 13
3,098
207
47,672
132,580
29,599
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
52
14 / 4 / 13
3,845
256
161,027
66,336
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Androxus
ThePìzza
Androxus
60
8 / 8 / 12
2,716
181
94,195
56,788
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
5m 22s
104
Kill Participation
99
35
Kills
37
37
Deaths
35
69
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
L
7
7
14
2
L
4
5
10
1.8
L
Inara
Mofgr
Inara
4
11
13
0.95
W
Koga
Nick
Koga
10
8
13
2.06
L
Lian
14
4
13
5.13
L
Androxus
ThePìzza
Androxus
8
8
12
1.75
W
Azaan
5
10
7
0.85
W
Cassie
urnuss
Cassie
12
8
14
2.38
W
Barik
Šoulash
Barik
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

458,248
Damage
382,399
382,399
Taken
458,248
141,753
Shielding
97,123
248,361
Healing
314,510
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,354
25,350
157,243
18,496
27,546
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
54,733
52,078
25,565
35,682
170,194
67,524
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
24,772
24,035
207,991
18,494
32,350
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Inara
Mofgr
Inara
47,672
37,432
0
16,219
132,580
29,599
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
Nick
Koga
103,935
95,840
0
10,716
65,740
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
161,027
156,479
0
4,710
66,336
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Androxus
ThePìzza
Androxus
94,195
79,673
0
5,849
56,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
64,323
46,811
0
24,740
120,276
25,625
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Cassie
urnuss
Cassie
185,245
108,592
0
17,109
62,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
Šoulash
Barik
70,391
70,391
0
20,057
106,734
116,128

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role