Player Matchup

Octavia
Octavia
God1sdead666446
Octavia
Level 56
Champion Stats
10W - 6L
1,577 SR
Queue Stats
204W - 210L
1,461 Elo+
Solo
Khan
Khan
JTarrayo
Khan
Level 47
Champion Stats
9W - 14L
1,577 SR
Queue Stats
92W - 92L
1,509 Elo+
Party 1
Mal'Damba
Mal'Damba
Jon0wnzZz
Mal'Damba
Level 369
Champion Stats
2W - 2L
1,480 SR
Queue Stats
38W - 37L
1,517 Elo+
Party 1
Grover
Grover
Stephbeatriz
Grover
Level 60
Champion Stats
2W - 1L
1,646 SR
Queue Stats
61W - 51L
1,524 Elo+
Party 1
Barik
Barik
kl3ankilla90
Barik
Level 372
Champion Stats
3W - 2L
1,541 SR
Queue Stats
38W - 40L
1,512 Elo+
Party 1
Team Averages
Level 181
1,564 SR
1,504 Elo+

VS

Team Averages
Level 423
1,517 SR
1,526 Elo+
Atlas
Atlas
Geezeur8
Atlas
Level 174
Champion Stats
11W - 18L
1,524 SR
Queue Stats
503W - 526L
1,516 Elo+
Solo
Lian
Lian
LAURBAN
Lian
Level 971
Champion Stats
16W - 26L
1,485 SR
Queue Stats
1,516W - 1,501L
1,571 Elo+
Solo
Seris
Seris
Pokemon_G14
Seris
Level 712
Champion Stats
967W - 922L
1,536 SR
Queue Stats
1,036W - 1,035L
1,475 Elo+
Solo
Vora
Vora
Redpanda4523
Vora
Level 189
Champion Stats
30W - 39L
1,540 SR
Queue Stats
336W - 322L
1,522 Elo+
Solo
Mal'Damba
Mal'Damba
chibinikoru
Mal'Damba
Level 70
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
5 / 2 / 4
2,087
348
37,194
19,784
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Khan
14
6 / 1 / 7
2,239
373
41,018
51,570
7,088
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Mal'Damba
Jon0wnzZz
Mal'Damba
54
2 / 0 / 7
2,001
334
8,827
11,671
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Grover
28
3 / 2 / 14
2,380
397
20,701
26,073
455
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
9 / 0 / 11
2,641
440
45,263
30,163
34,469
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Geezeur8
Atlas
53
0 / 5 / 1
1,104
184
8,864
48,949
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Ravages of Time

Ravages of Time

Armor

Generate 4% Ultimate charge after getting an Elimination.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lian
LAURBAN
Lian
59
5 / 8 / 0
1,427
238
37,811
26,122
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

46
0 / 2 / 1
1,262
210
24,443
26,931
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

54
0 / 6 / 1
1,071
179
41,268
33,305
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
chibinikoru
Mal'Damba
41
0 / 4 / 1
996
166
26,875
17,696
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 27s
Objective Time
1m 19s
68
Kill Participation
9
25
Kills
5
5
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
Geezeur8
Atlas
0
5
1
0.1
W
5
2
4
3.5
W
Khan
6
1
7
9.5
W
Mal'Damba
Jon0wnzZz
Mal'Damba
2
0
7
5.5
L
Lian
LAURBAN
Lian
5
8
0
0.63
L
0
2
1
0.25
L
0
6
1
0.08
W
Grover
3
2
14
5
L
Mal'Damba
chibinikoru
Mal'Damba
0
4
1
0.13
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,003
Damage
139,261
139,261
Taken
153,003
42,012
Shielding
0
121,048
Healing
71,263
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Geezeur8
Atlas
8,864
8,864
0
615
48,949
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,194
34,644
297
1,971
19,784
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
41,018
39,148
1,861
7,167
51,570
7,088

Level 1

W
Mal'Damba
Jon0wnzZz
Mal'Damba
8,827
6,924
37,685
3,569
11,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
LAURBAN
Lian
37,811
33,011
0
2,100
26,122
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
24,443
18,308
33,998
15,373
26,931
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,268
28,496
0
8,686
33,305
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
20,701
18,001
44,319
16,828
26,073
455
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
chibinikoru
Mal'Damba
26,875
6,473
9,934
557
17,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
45,263
45,263
0
7,351
30,163
34,469
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role