Player Matchup

Koga
Koga
L0DBR0CK
Koga
Level 171
Champion Stats
59W - 43L
1,650 SR
Queue Stats
430W - 422L
1,669 Elo+
Solo
Ash
Ash
MariahCarryy
Ash
Level 125
Champion Stats
2W - 1L
1,650 SR
Queue Stats
44W - 26L
1,743 Elo+
Solo
Grover
Grover
Mulekelefeleketa
Grover
Level 751
Champion Stats
53W - 40L
1,663 SR
Queue Stats
345W - 312L
1,580 Elo+
Solo
Androxus
Androxus
Rúck
Androxus
Level 424
Champion Stats
7W - 8L
1,583 SR
Queue Stats
160W - 156L
1,614 Elo+
Solo
Bomb King
Bomb King
TriskittenV2
Bomb King
Level 53
Champion Stats
13W - 14L
1,556 SR
Queue Stats
227W - 183L
1,602 Elo+
Solo
Team Averages
Level 305
1,621 SR
1,642 Elo+

VS

Team Averages
Level 718
1,535 SR
1,665 Elo+
Pip
Pip
EdkaXd
Pip
Level 999
Champion Stats
30W - 38L
1,540 SR
Queue Stats
802W - 839L
1,625 Elo+
Party 1
Kasumi
Kasumi
Karriøn
Kasumi
Level 520
Champion Stats
31W - 41L
1,503 SR
Queue Stats
1,914W - 1,838L
1,681 Elo+
Solo
Torvald
Torvald
Nordimer
Torvald
Level 623
Champion Stats
106W - 104L
1,580 SR
Queue Stats
495W - 522L
1,599 Elo+
Party 1
Grover
Grover
abu2vateran
Grover
Level 953
Champion Stats
2W - 3L
1,409 SR
Queue Stats
215W - 190L
1,687 Elo+
Party 1
Vatu
Vatu
neba91
Vatu
Level 497
Champion Stats
42W - 39L
1,644 SR
Queue Stats
337W - 292L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
58
22 / 10 / 18
4,538
303
92,232
49,986
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

37
4 / 9 / 18
3,996
266
52,134
77,521
52,427
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

52
6 / 8 / 38
4,488
299
28,522
49,614
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
Rúck
Androxus
57
16 / 11 / 13
3,907
260
59,893
55,858
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bomb King
TriskittenV2
Bomb King
17
11 / 10 / 17
3,632
242
65,825
47,178
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
EdkaXd
Pip
58
8 / 13 / 17
2,995
200
58,251
68,805
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Kasumi
Karriøn
Kasumi
60
15 / 14 / 8
3,299
220
61,979
50,991
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Torvald
Nordimer
Torvald
55
5 / 13 / 11
3,156
210
30,111
58,947
96,185
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grover
58
6 / 9 / 22
3,256
217
51,182
65,987
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vatu
neba91
Vatu
56
14 / 11 / 10
3,390
226
78,634
53,876
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
5m 46s
163
Kill Participation
116
59
Kills
48
48
Deaths
60
104
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Pip
EdkaXd
Pip
8
13
17
1.27
L
Kasumi
Karriøn
Kasumi
15
14
8
1.36
W
Koga
22
10
18
3.1
W
4
9
18
1.44
W
6
8
38
3.13
L
Torvald
Nordimer
Torvald
5
13
11
0.81
W
Androxus
Rúck
Androxus
16
11
13
2.05
W
Bomb King
TriskittenV2
Bomb King
11
10
17
1.95
L
Grover
6
9
22
1.89
L
Vatu
neba91
Vatu
14
11
10
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,606
Damage
280,157
280,157
Taken
298,606
52,427
Shielding
96,185
166,300
Healing
135,511
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Pip
EdkaXd
Pip
58,251
51,775
10,662
16,485
68,805
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
Karriøn
Kasumi
61,979
43,418
0
4,576
50,991
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Koga
92,232
70,513
0
6,726
49,986
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
52,134
47,868
0
3,529
77,521
52,427
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
28,522
23,027
110,174
29,993
49,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
Nordimer
Torvald
30,111
16,206
3,386
156
58,947
96,185
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
Rúck
Androxus
59,893
55,688
0
12,367
55,858
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
TriskittenV2
Bomb King
65,825
63,062
0
3,511
47,178
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
51,182
38,507
47,945
35,656
65,987
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Vatu
neba91
Vatu
78,634
54,558
0
16,645
53,876
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role