Player Matchup

Ying
Ying
WalkableBerry76
Ying
Level 132
Champion Stats
10W - 7L
1,557 SR
Queue Stats
14W - 12L
1,481 Elo+
Solo
Atlas
Atlas
X_KaduRibeiro_X
Atlas
Level 55
Champion Stats
0W - 1L
1,248 SR
Queue Stats
5W - 8L
1,281 Elo+
Solo
Maeve
Maeve
kat200
Maeve
Level 279
Champion Stats
27W - 14L
1,561 SR
Queue Stats
242W - 224L
1,545 Elo+
Solo
Saati
Saati
otakusad404
Saati
Level 46
Champion Stats
2W - 5L
1,291 SR
Queue Stats
53W - 90L
1,439 Elo+
Solo
Grover
Grover
you again3563
Grover
Level 493
Champion Stats
5W - 2L
1,660 SR
Queue Stats
247W - 204L
1,586 Elo+
Solo
Team Averages
Level 201
1,463 SR
1,466 Elo+

VS

Team Averages
Level 603
1,570 SR
1,513 Elo+
Lillith
Lillith
AlexXD45
Lillith
Level 239
Champion Stats
3W - 2L
1,449 SR
Queue Stats
27W - 22L
1,511 Elo+
Solo
VII
VII
CavaleiroDeCopas
VII
Level 999
Champion Stats
100W - 61L
1,655 SR
Queue Stats
646W - 488L
1,558 Elo+
Solo
Nyx
Nyx
KGKAZMA
Nyx
Level 958
Champion Stats
4W - 0L
1,613 SR
Queue Stats
78W - 112L
1,492 Elo+
Solo
Vivian
Vivian
Snaider_Rko91
Vivian
Level 758
Champion Stats
12W - 2L
1,617 SR
Queue Stats
205W - 159L
1,552 Elo+
Solo
Kasumi
Kasumi
Yivaka
Kasumi
Level 63
Champion Stats
2W - 4L
1,519 SR
Queue Stats
82W - 101L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 10 / 18
5,413
492
53,943
64,104
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

46
2 / 13 / 4
5,852
532
35,617
111,316
800
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Maeve
kat200
Maeve
59
17 / 9 / 5
5,693
518
78,239
67,227
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

53
9 / 13 / 12
5,824
529
60,121
78,983
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
1 / 5 / 24
6,027
548
32,079
83,642
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AlexXD45
Lillith
59
11 / 5 / 18
6,109
555
59,997
61,323
1,812
Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 4% of Max Health when hitting a marked enemy.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

60
12 / 5 / 15
5,541
504
112,064
34,045
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Nyx
59
10 / 8 / 26
6,726
611
114,210
85,718
38,853
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

57
8 / 8 / 15
5,010
455
65,394
36,835
12,793
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.

Level 3

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.24s for every enemy hit while Precision Sights is active.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Kasumi
Yivaka
Kasumi
33
9 / 8 / 14
5,439
494
53,607
42,078
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 50s
Objective Time
16m 3s
97
Kill Participation
138
34
Kills
50
50
Deaths
34
63
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Lillith
AlexXD45
Lillith
11
5
18
4
W
12
5
15
3.9
W
Nyx
10
8
26
2.88
W
8
8
15
1.94
L
5
10
18
1.4
L
2
13
4
0.31
W
Kasumi
Yivaka
Kasumi
9
8
14
2
L
Maeve
kat200
Maeve
17
9
5
2.17
L
9
13
12
1.15
L
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,999
Damage
405,272
405,272
Taken
259,999
800
Shielding
53,458
237,510
Healing
105,925
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
AlexXD45
Lillith
59,997
36,078
65,503
1,609
61,323
1,812

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
112,064
60,353
1,322
14,578
34,045
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Nyx
114,210
57,028
1,305
7,220
85,718
38,853

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
65,394
41,317
0
5,283
36,835
12,793
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
53,943
29,963
34,063
8,842
64,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
35,617
35,617
0
0
111,316
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Kasumi
Yivaka
Kasumi
53,607
45,516
0
9,105
42,078
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
kat200
Maeve
78,239
72,350
1,413
11,926
67,227
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
60,121
31,749
938
3,032
78,983
0

Level 2

Level 2

Level 1

Level 2

L
32,079
23,403
115,691
61,605
83,642
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role