Player Matchup

Barik
Barik
Silver II
CrBr_Invisible
Barik
Silver II
Level 591
Champion Stats
9W - 10L
1,469 SR
Queue Stats
149W - 166L
1,388 Elo+
Solo
Io
Io
Gold III
KingMogekö
Io
Gold III
Level 999
Champion Stats
15W - 9L
1,611 SR
Queue Stats
301W - 278L
1,570 Elo+
Party 1
Ash
Ash
Gold IV
Koddey
Ash
Gold IV
Level 238
Champion Stats
20W - 25L
1,567 SR
Queue Stats
729W - 737L
1,539 Elo+
Solo
Tyra
Tyra
Gold II
PpDRAKERpP
Tyra
Gold II
Level 139
Champion Stats
74W - 56L
1,631 SR
Queue Stats
147W - 144L
1,549 Elo+
Solo
Vora
Vora
Gold III
Sayunasan
Vora
Gold III
Level 706
Champion Stats
21W - 21L
1,604 SR
Queue Stats
294W - 260L
1,558 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 535
1,576 SR
1,521 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 566
1,625 SR
1,513 Elo+
Terminus
Terminus
Gold V
SUKURAS
Terminus
Gold V
Level 415
Champion Stats
39W - 22L
1,681 SR
Queue Stats
323W - 320L
1,424 Elo+
Solo
Fernando
Fernando
Gold IV
SrDánn
Fernando
Gold IV
Level 999
Champion Stats
8W - 7L
1,685 SR
Queue Stats
250W - 227L
1,521 Elo+
Solo
Buck
Buck
Gold II
deatfoul
Buck
Gold II
Level 215
Champion Stats
3W - 7L
1,448 SR
Queue Stats
97W - 105L
1,483 Elo+
Solo
Imani
Imani
Platinum III
kaiqzindelas
Imani
Platinum III
Level 200
Champion Stats
122W - 105L
1,692 SR
Queue Stats
209W - 222L
1,578 Elo+
Solo
Ying
Ying
Gold II
uazape
Ying
Gold II
Level 999
Champion Stats
17W - 23L
1,617 SR
Queue Stats
360W - 334L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
5 / 4 / 13
3,555
273
47,673
57,614
49,561
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
7 / 6 / 19
3,565
274
42,327
26,529
121
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ash
Koddey
Ash
53
9 / 5 / 10
3,226
248
67,618
66,158
19,726
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

46
7 / 8 / 19
3,403
262
70,502
44,422
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
59
19 / 5 / 13
3,752
289
83,826
41,892
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanZhin
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
SUKURAS
Terminus
54
5 / 9 / 3
2,248
173
51,344
93,800
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Fernando
SrDánn
Fernando
58
3 / 6 / 8
1,315
101
61,055
86,161
62,741
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
51
10 / 12 / 8
2,439
188
51,180
56,418
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

49
10 / 10 / 5
2,510
193
63,353
48,019
3,500
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Ying
uazape
Ying
60
0 / 7 / 10
3,287
253
9,683
27,548
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
2m 15s
121
Kill Participation
62
47
Kills
28
28
Deaths
44
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
W
7
6
19
2.75
W
Ash
Koddey
Ash
9
5
10
2.8
W
7
8
19
2.06
L
Terminus
SUKURAS
Terminus
5
9
3
0.72
W
Vora
19
5
13
5.1
L
Fernando
SrDánn
Fernando
3
6
8
1.17
L
Buck
10
12
8
1.17
L
10
10
5
1.25
L
Ying
uazape
Ying
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,946
Damage
236,615
236,615
Taken
311,946
69,408
Shielding
66,241
126,712
Healing
170,567
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,673
47,673
0
6,577
57,614
49,561
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
42,327
39,827
88,445
12,198
26,529
121
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Ash
Koddey
Ash
67,618
58,810
0
6,349
66,158
19,726
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
70,502
46,089
0
4,756
44,422
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
SUKURAS
Terminus
51,344
29,606
0
19,783
93,800
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Vora
83,826
62,455
0
8,387
41,892
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
SrDánn
Fernando
61,055
32,208
0
6,932
86,161
62,741
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Buck
51,180
46,929
0
9,804
56,418
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
63,353
31,088
0
6,360
48,019
3,500

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
uazape
Ying
9,683
9,683
115,537
12,151
27,548
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role