Player Matchup

Inara
Inara
Platinum I
Abrakadavre
Inara
Platinum I
Level 130
Champion Stats
31W - 22L
1,749 SR
Queue Stats
226W - 184L
1,655 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
CHANCHOMANPO
Mal'Damba
Platinum III
Level 999
Champion Stats
8W - 11L
1,587 SR
Queue Stats
654W - 627L
1,561 Elo+
Solo
Zhin
Zhin
Diamond III
LZsth
Zhin
Diamond III
Level 999
Champion Stats
95W - 84L
1,675 SR
Queue Stats
700W - 692L
1,632 Elo+
Party 1
Khan
Khan
Gold II
alianito951
Khan
Gold II
Level 999
Champion Stats
34W - 49L
1,577 SR
Queue Stats
1,367W - 1,346L
1,521 Elo+
Solo
Dredge
Dredge
Diamond V
kohî
Dredge
Diamond V
Level 999
Champion Stats
44W - 41L
1,675 SR
Queue Stats
1,238W - 1,198L
1,632 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 825
1,653 SR
1,600 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 476
1,636 SR
1,639 Elo+
Ash
Ash
Qualifying
Dusterzn
Ash
Qualifying
Level 66
Champion Stats
5W - 3L
1,689 SR
Queue Stats
114W - 94L
1,620 Elo+
Party 2
Fernando
Fernando
Platinum I
Leanfot
Fernando
Platinum I
Level 999
Champion Stats
51W - 58L
1,610 SR
Queue Stats
918W - 853L
1,635 Elo+
Solo
Grover
Grover
Platinum V
Meracle4
Grover
Platinum V
Level 612
Champion Stats
10W - 6L
1,749 SR
Queue Stats
106W - 88L
1,676 Elo+
Party 2
Tiberius
Tiberius
Masters
TheGoatIsGone
Tiberius
Masters
Level 151
Champion Stats
15W - 5L
1,821 SR
Queue Stats
472W - 440L
1,660 Elo+
Solo
Vora
Vora
Qualifying
xØÐÏNx
Vora
Qualifying
Level 552
Champion Stats
1W - 3L
1,313 SR
Queue Stats
47W - 39L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 9 / 3
1,857
232
41,099
97,598
13,194
Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
CHANCHOMANPO
Mal'Damba
59
1 / 6 / 10
1,964
246
17,064
29,010
750
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Zhin
LZsth
Zhin
59
6 / 10 / 2
1,711
214
45,773
39,634
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
2 / 6 / 4
1,697
212
22,791
66,229
37,882
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Dredge
kohî
Dredge
60
6 / 8 / 6
2,289
286
72,998
38,300
4,590
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
Bomb KingWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
1 / 4 / 12
2,552
319
34,029
48,897
15,573
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Fernando
Leanfot
Fernando
59
10 / 4 / 9
2,709
339
48,520
64,672
30,249
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
Meracle4
Grover
59
3 / 2 / 20
2,693
337
30,480
30,276
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tiberius
TheGoatIsGone
Tiberius
57
14 / 5 / 10
2,905
363
82,028
31,625
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Vora
57
11 / 3 / 13
2,825
353
75,714
24,255
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 54s
Objective Time
6m 39s
43
Kill Participation
103
18
Kills
39
39
Deaths
18
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Mal'Damba
CHANCHOMANPO
Mal'Damba
1
6
10
1
W
1
4
12
1.75
L
Zhin
LZsth
Zhin
6
10
2
0.7
W
Fernando
Leanfot
Fernando
10
4
9
3.63
W
Grover
Meracle4
Grover
3
2
20
6.5
W
Tiberius
TheGoatIsGone
Tiberius
14
5
10
3.8
L
2
6
4
0.67
L
Dredge
kohî
Dredge
6
8
6
1.13
W
Vora
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,725
Damage
270,771
270,771
Taken
199,725
56,416
Shielding
45,822
138,878
Healing
109,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
41,099
34,077
0
1,125
97,598
13,194
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Mal'Damba
CHANCHOMANPO
Mal'Damba
17,064
9,126
82,377
12,373
29,010
750

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,029
32,319
0
248
48,897
15,573

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
LZsth
Zhin
45,773
38,047
0
3,961
39,634
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Leanfot
Fernando
48,520
25,430
0
7,970
64,672
30,249
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Meracle4
Grover
30,480
23,706
63,132
25,674
30,276
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
TheGoatIsGone
Tiberius
82,028
57,784
0
3,509
31,625
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
22,791
20,031
10,921
21,879
66,229
37,882
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Dredge
kohî
Dredge
72,998
23,322
0
6,242
38,300
4,590
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
75,714
50,762
0
8,605
24,255
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role