Player Matchup

Fernando
Fernando
Gold I
BioticSamara
Fernando
Gold I
Level 348
Champion Stats
2W - 4L
1,773 SR
Queue Stats
35W - 41L
1,514 Elo+
Solo
Atlas
Atlas
Diamond IV
MindisKi
Atlas
Diamond IV
Level 999
Champion Stats
7W - 5L
1,704 SR
Queue Stats
480W - 437L
1,632 Elo+
Party 1
Octavia
Octavia
Platinum II
XDN0Obplayer
Octavia
Platinum II
Level 195
Champion Stats
1W - 1L
1,858 SR
Queue Stats
108W - 77L
1,656 Elo+
Party 3
Ying
Ying
Platinum II
kmgt
Ying
Platinum II
Level 317
Champion Stats
24W - 14L
1,804 SR
Queue Stats
350W - 310L
1,655 Elo+
Party 3
Koga
Koga
Diamond V
Øsmosis
Koga
Diamond V
Level 54
Champion Stats
2W - 3L
1,640 SR
Queue Stats
45W - 47L
1,598 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 383
1,756 SR
1,611 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 536
1,808 SR
1,647 Elo+
Skye
Skye
Platinum I
AFK代行抜けたらええねん
Skye
Platinum I
Level 204
Champion Stats
20W - 10L
1,727 SR
Queue Stats
175W - 153L
1,618 Elo+
Solo
Makoa
Makoa
Platinum IV
AyMecachiss
Makoa
Platinum IV
Level 626
Champion Stats
42W - 52L
1,618 SR
Queue Stats
1,392W - 1,351L
1,571 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
iopocket
Mal'Damba
Diamond V
Level 999
Champion Stats
150W - 156L
1,641 SR
Queue Stats
1,754W - 1,700L
1,665 Elo+
Party 2
Inara
Inara
Platinum IV
rodri_snake
Inara
Platinum IV
Level 806
Champion Stats
7W - 4L
1,963 SR
Queue Stats
193W - 193L
1,565 Elo+
Solo
Bomb King
Bomb King
Diamond IV
sakì
Bomb King
Diamond IV
Level 44
Champion Stats
8W - 0L
2,090 SR
Queue Stats
85W - 32L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BioticSamara
Fernando
58
2 / 11 / 4
1,819
227
46,823
81,996
33,101
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
MindisKi
Atlas
59
3 / 5 / 8
1,702
213
40,189
74,351
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
XDN0Obplayer
Octavia
49
6 / 8 / 5
1,906
238
54,060
28,742
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
kmgt
Ying
60
0 / 3 / 9
1,649
206
11,752
15,757
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
28
10 / 8 / 3
2,003
250
56,372
33,117
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
Androxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
10 / 7 / 9
2,652
332
61,539
35,014
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
5 / 8 / 11
3,462
433
39,697
71,251
55,629
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Mal'Damba
iopocket
Mal'Damba
54
2 / 1 / 18
2,793
349
18,209
12,242
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
4 / 2 / 11
2,486
311
29,867
52,141
8,885
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
sakì
Bomb King
37
14 / 3 / 13
3,086
386
84,651
38,548
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

43s
Objective Time
5m 7s
50
Kill Participation
97
21
Kills
35
35
Deaths
21
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
8
11
1.31
L
Fernando
BioticSamara
Fernando
2
11
4
0.36
L
Atlas
MindisKi
Atlas
3
5
8
1.4
L
Octavia
XDN0Obplayer
Octavia
6
8
5
1.06
W
Mal'Damba
iopocket
Mal'Damba
2
1
18
11
L
Ying
kmgt
Ying
0
3
9
1.5
W
4
2
11
4.75
W
Bomb King
sakì
Bomb King
14
3
13
6.83
L
Koga
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,196
Damage
233,963
233,963
Taken
209,196
33,101
Shielding
64,514
86,160
Healing
125,411
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,539
39,566
0
12,476
35,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
39,697
37,619
0
3,917
71,251
55,629

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
BioticSamara
Fernando
46,823
27,392
0
6,713
81,996
33,101
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
MindisKi
Atlas
40,189
40,189
0
9,084
74,351
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
XDN0Obplayer
Octavia
54,060
49,136
0
0
28,742
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
iopocket
Mal'Damba
18,209
7,556
90,627
9,267
12,242
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
kmgt
Ying
11,752
11,752
58,014
7,236
15,757
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
29,867
24,290
0
3,359
52,141
8,885
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
sakì
Bomb King
84,651
80,707
0
5,765
38,548
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Koga
56,372
50,628
0
5,113
33,117
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role