Player Matchup

Terminus
Terminus
OrigamiZP
Terminus
Level 43
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,332 Elo+
Party 1
Dredge
Dredge
StarwardSword
Dredge
Level 32
Champion Stats
3W - 0L
1,500 SR
Queue Stats
24W - 18L
1,650 Elo+
Party 2
Saati
Saati
TomoDeMetiras
Saati
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,550 Elo+
Party 2
Fernando
Fernando
hgvjkèyf
Fernando
Level 29
Champion Stats
4W - 1L
1,500 SR
Queue Stats
81W - 71L
1,663 Elo+
Solo
Jenos
Jenos
xKrivoruchkAx
Jenos
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,332 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,505 Elo+

VS

Team Averages
Level 32
1,542 SR
1,594 Elo+
Seris
Seris
HateNoobAndPro
Seris
Level 33
Champion Stats
63W - 33L
1,739 SR
Queue Stats
105W - 75L
1,613 Elo+
Solo
Ying
Ying
Lilieea
Ying
Level 30
Champion Stats
11W - 15L
1,546 SR
Queue Stats
30W - 32L
1,547 Elo+
Solo
VII
VII
MGSzZz
VII
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,628 Elo+
Solo
Bomb King
Bomb King
OttoLaRafale
Bomb King
Level 33
Champion Stats
25W - 23L
1,504 SR
Queue Stats
92W - 93L
1,583 Elo+
Solo
Ruckus
Ruckus
SVGUS
Ruckus
Level 32
Champion Stats
7W - 3L
1,420 SR
Queue Stats
12W - 11L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
OrigamiZP
Terminus
36
11 / 10 / 18
3,695
246
55,931
90,056
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

27
31 / 8 / 15
4,481
299
108,263
41,896
1,650
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

28
24 / 8 / 23
4,555
304
124,997
43,147
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Fernando
hgvjkèyf
Fernando
17
3 / 7 / 15
3,057
204
44,070
72,068
53,231
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

23
7 / 12 / 32
4,163
278
28,348
41,985
7,681
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
14 / 15 / 24
4,648
310
95,927
122,429
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ying
Lilieea
Ying
6
6 / 14 / 14
3,335
222
48,782
48,409
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

VII
MGSzZz
VII
28
3 / 19 / 5
2,078
139
14,510
43,286
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Bomb King
OttoLaRafale
Bomb King
17
16 / 14 / 8
3,883
259
59,283
56,256
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ruckus
SVGUS
Ruckus
13
9 / 14 / 20
4,358
291
70,650
91,229
58,080
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
9m 35s
179
Kill Participation
119
76
Kills
48
45
Deaths
76
103
Assists
71
Player
Kills
Deaths
Assists
KDA
L
14
15
24
1.73
L
Ying
Lilieea
Ying
6
14
14
0.93
L
VII
MGSzZz
VII
3
19
5
0.29
W
Terminus
OrigamiZP
Terminus
11
10
18
2
L
Bomb King
OttoLaRafale
Bomb King
16
14
8
1.43
L
Ruckus
SVGUS
Ruckus
9
14
20
1.36
W
31
8
15
4.81
W
24
8
23
4.44
W
Fernando
hgvjkèyf
Fernando
3
7
15
1.5
W
7
12
32
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,609
Damage
289,152
289,152
Taken
361,609
62,562
Shielding
58,080
149,214
Healing
138,893
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
95,927
76,386
18,481
44,883
122,429
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ying
Lilieea
Ying
48,782
30,561
50,688
11,760
48,409
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
VII
MGSzZz
VII
14,510
10,246
0
686
43,286
0
W
Terminus
OrigamiZP
Terminus
55,931
35,648
0
16,771
90,056
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Bomb King
OttoLaRafale
Bomb King
59,283
46,858
0
6,649
56,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
SVGUS
Ruckus
70,650
51,400
0
5,746
91,229
58,080
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
108,263
74,842
3,111
12,749
41,896
1,650

Level 2

Level 1

Level 1

W
124,997
89,310
6,671
15,809
43,147
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Fernando
hgvjkèyf
Fernando
44,070
26,869
0
6,028
72,068
53,231
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
28,348
20,303
77,242
10,833
41,985
7,681
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role