Player Matchup
VS
Match Stats
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Penumbra
Weapon
Gain 25% Lifesteal.
Level 5
Sidereal
Weapon
Increase your maximum Health by 150.
Level 3
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.
Level 2
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 0.6s.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4
Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3
Flying Chakrams
Weapon
Increase your maximum Ammo by 2.
Level 2
Test of Strength
Combat Trance
Heal for 90 every 1s while Combat Trance is active.
Level 2
Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 2.4s.
Level 4
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Sky Warden
Disengage
Heal for 500 after hitting an enemy with Disengage.
Level 4
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.
Level 2
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Territorial
Disengage
Reduce the Cooldown of Disengage by 2s.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Flora
Armor
Increase your maximum Health by 200.
Level 4
Sprouts
Seedling
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Level 2
Germination
Seedling
Generate 2 Ammo after using Seedling.
Level 2
Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Momentum
Heroic Leap
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Level 5
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 5%.
Level 1
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Level 2
Seismic Wave
Heroic Leap
Reduce the Cooldown of Heroic Leap by 1s.
Level 2
Bully
Net Shot
Gain 60% Lifesteal against targets Slowed by Net Shot.
Level 5
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4
Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 10%.
Level 1
Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Headstrong
Armor
Increase your maximum Health by 100.
Level 2
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 6s.
Level 5
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.