Player Matchup

VII
VII
AmostraWy
VII
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1,057W - 1,038L
1,696 Elo+
Party 1
Sha Lin
Sha Lin
Chinikoi
Sha Lin
Level 999
Champion Stats
16W - 9L
1,764 SR
Queue Stats
243W - 194L
1,714 Elo+
Party 2
Atlas
Atlas
SlavYou
Atlas
Level 999
Champion Stats
5W - 7L
1,576 SR
Queue Stats
619W - 574L
1,642 Elo+
Solo
Mal'Damba
Mal'Damba
hgvjkèyf
Mal'Damba
Level 32
Champion Stats
13W - 6L
1,732 SR
Queue Stats
81W - 71L
1,624 Elo+
Party 2
Yagorath
Yagorath
センザイ
Yagorath
Level 684
Champion Stats
224W - 139L
1,691 SR
Queue Stats
1,847W - 1,822L
1,677 Elo+
Party 1
Team Averages
Level 743
1,652 SR
1,671 Elo+

VS

Team Averages
Level 627
1,735 SR
1,692 Elo+
Ruckus
Ruckus
Delusiønalɕreep
Ruckus
Level 999
Champion Stats
42W - 45L
1,621 SR
Queue Stats
1,511W - 1,243L
1,746 Elo+
Party 3
Azaan
Azaan
JüstAnübis
Azaan
Level 999
Champion Stats
16W - 9L
1,762 SR
Queue Stats
447W - 291L
1,704 Elo+
Party 3
Koga
Koga
OQAB
Koga
Level 34
Champion Stats
23W - 5L
1,861 SR
Queue Stats
86W - 60L
1,617 Elo+
Solo
Ying
Ying
pumpkîn
Ying
Level 999
Champion Stats
72W - 52L
1,779 SR
Queue Stats
611W - 438L
1,743 Elo+
Party 3
Makoa
Makoa
ВладимирНабоков
Makoa
Level 102
Champion Stats
30W - 24L
1,653 SR
Queue Stats
311W - 240L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 6 / 1
1,870
170
35,706
34,542
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Sha Lin
Chinikoi
Sha Lin
60
5 / 9 / 7
2,598
236
95,762
49,190
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Atlas
SlavYou
Atlas
59
2 / 10 / 5
2,230
203
57,474
98,321
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Mal'Damba
hgvjkèyf
Mal'Damba
17
2 / 3 / 2
2,386
217
19,037
16,550
2,410
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Yagorath
センザイ
Yagorath
59
4 / 3 / 8
2,238
203
62,334
83,265
0
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 5 / 11
3,128
284
87,662
75,293
76,073
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Level 1

60
8 / 2 / 10
2,661
242
63,018
68,968
12,437
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Koga
OQAB
Koga
23
6 / 7 / 10
2,499
227
69,150
38,388
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
60
0 / 1 / 21
3,131
285
7,884
11,054
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
7 / 2 / 9
2,910
265
54,154
76,610
32,433
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 0s
Objective Time
4m 51s
40
Kill Participation
92
17
Kills
31
31
Deaths
17
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Sha Lin
Chinikoi
Sha Lin
5
9
7
0.94
W
10
5
11
3.1
W
8
2
10
6.5
W
Koga
OQAB
Koga
6
7
10
1.57
L
Atlas
SlavYou
Atlas
2
10
5
0.45
L
Mal'Damba
hgvjkèyf
Mal'Damba
2
3
2
1
W
Ying
0
1
21
10.5
L
Yagorath
センザイ
Yagorath
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

270,313
Damage
281,868
281,868
Taken
270,313
2,410
Shielding
120,943
142,201
Healing
201,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,706
33,250
0
5,013
34,542
0

Level 1

L
Sha Lin
Chinikoi
Sha Lin
95,762
83,121
0
0
49,190
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
87,662
68,476
0
7,207
75,293
76,073
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
63,018
52,660
0
19,665
68,968
12,437

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
OQAB
Koga
69,150
63,683
0
11,280
38,388
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
SlavYou
Atlas
57,474
57,474
0
407
98,321
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
hgvjkèyf
Mal'Damba
19,037
2,802
113,081
9,354
16,550
2,410
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
7,884
7,884
153,695
8,753
11,054
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
54,154
52,103
0
1,294
76,610
32,433
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Yagorath
センザイ
Yagorath
62,334
42,395
0
14,346
83,265
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role