Player Matchup

Barik
Barik
Silver II
Ajh12356
Barik
Silver II
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 4
Io
Io
Gold V
Andreaelizabeth
Io
Gold V
Level 341
Champion Stats
62W - 48L
1,578 SR
Queue Stats
121W - 109L
1,525 Elo+
Party 1
Vora
Vora
Gold V
Dulceariana
Vora
Gold V
Level 334
Champion Stats
36W - 34L
1,648 SR
Queue Stats
111W - 110L
1,508 Elo+
Party 1
Makoa
Makoa
Silver II
TheRebelDip
Makoa
Silver II
Level 63
Champion Stats
0W - 3L
1,596 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 4
Saati
Saati
Gold II
WalterWhite88
Saati
Gold II
Level 931
Champion Stats
14W - 33L
1,395 SR
Queue Stats
446W - 438L
1,504 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 345
1,543 SR
1,508 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 475
1,659 SR
1,503 Elo+
Fernando
Fernando
Gold V
BAHREINNN
Fernando
Gold V
Level 66
Champion Stats
16W - 15L
1,594 SR
Queue Stats
43W - 44L
1,450 Elo+
Party 3
Grohk
Grohk
Gold IV
Cerf_Cerf
Grohk
Gold IV
Level 766
Champion Stats
1W - 0L
1,691 SR
Queue Stats
23W - 17L
1,541 Elo+
Solo
Koga
Koga
Platinum III
CrAndygames999
Koga
Platinum III
Level 221
Champion Stats
12W - 9L
1,622 SR
Queue Stats
712W - 674L
1,559 Elo+
Party 2
Tyra
Tyra
Gold I
Javier0rient
Tyra
Gold I
Level 325
Champion Stats
188W - 157L
1,638 SR
Queue Stats
776W - 742L
1,525 Elo+
Party 2
Raum
Raum
Bronze I
bahreinn
Raum
Bronze I
Level 999
Champion Stats
15W - 6L
1,751 SR
Queue Stats
65W - 75L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Ajh12356
Barik
22
2 / 5 / 14
2,287
254
32,105
42,273
69,780
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

36
4 / 4 / 11
2,584
287
28,761
27,536
1,073
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

37
8 / 8 / 9
2,336
260
55,187
47,095
2,919
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

37
3 / 6 / 9
2,454
273
52,801
94,520
47,787
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
6 / 4 / 10
2,311
257
76,353
28,073
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
TorvaldWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BAHREINNN
Fernando
38
3 / 5 / 4
2,597
289
35,162
74,334
81,130
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grohk
Cerf_Cerf
Grohk
58
1 / 3 / 10
2,637
293
35,989
33,207
450
Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
13 / 9 / 7
2,987
332
51,550
31,401
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

51
8 / 3 / 10
2,885
321
74,878
22,170
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Raum
60
2 / 3 / 14
2,779
309
41,918
84,095
4,230
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
6m 49s
76
Kill Participation
72
23
Kills
27
27
Deaths
23
53
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Barik
Ajh12356
Barik
2
5
14
1.8
L
4
4
11
2.38
W
Fernando
BAHREINNN
Fernando
3
5
4
1
W
Grohk
Cerf_Cerf
Grohk
1
3
10
2
W
13
9
7
1.83
L
8
8
9
1.56
W
8
3
10
4.33
L
3
6
9
1.25
L
6
4
10
2.75
W
Raum
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,207
Damage
239,497
239,497
Taken
245,207
121,559
Shielding
85,810
128,239
Healing
120,331
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Ajh12356
Barik
32,105
32,105
0
3,746
42,273
69,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
28,761
26,149
96,753
16,390
27,536
1,073
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
BAHREINNN
Fernando
35,162
22,994
0
3,011
74,334
81,130
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Grohk
Cerf_Cerf
Grohk
35,989
21,073
53,836
24,225
33,207
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
51,550
41,741
902
8,566
31,401
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
55,187
42,437
0
8,586
47,095
2,919

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
74,878
49,839
0
0
22,170
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
52,801
48,000
0
1,004
94,520
47,787
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
76,353
47,798
0
1,760
28,073
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Raum
41,918
33,786
22,736
7,055
84,095
4,230

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role