Player Matchup

Kinessa
Kinessa
GhostRefur
Kinessa
Level 35
Champion Stats
2W - 6L
1,407 SR
Queue Stats
47W - 57L
1,475 Elo+
Party 1
Octavia
Octavia
H4DM
Octavia
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,549 Elo+
Party 1
Inara
Inara
Mistermpfive
Inara
Level 23
Champion Stats
9W - 15L
1,469 SR
Queue Stats
17W - 26L
1,374 Elo+
Solo
Vora
Vora
RoguePark794578
Vora
Level 157
Champion Stats
5W - 3L
1,757 SR
Queue Stats
23W - 10L
1,814 Elo+
Solo
Grohk
Grohk
vitinho_scart
Grohk
Level 631
Champion Stats
52W - 45L
1,561 SR
Queue Stats
473W - 452L
1,473 Elo+
Solo
Team Averages
Level 171
1,539 SR
1,537 Elo+

VS

Team Averages
Level 166
1,493 SR
1,532 Elo+
Corvus
Corvus
Juke Coyot
Corvus
Level 292
Champion Stats
6W - 6L
1,548 SR
Queue Stats
153W - 143L
1,535 Elo+
Party 2
Lillith
Lillith
L1TE Red
Lillith
Level 66
Champion Stats
3W - 1L
1,623 SR
Queue Stats
36W - 30L
1,606 Elo+
Party 2
Lex
Lex
PunishingBeast
Lex
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,523 Elo+
Solo
Inara
Inara
Twnklicious
Inara
Level 389
Champion Stats
2W - 0L
1,477 SR
Queue Stats
232W - 200L
1,577 Elo+
Party 2
Saati
Saati
hfmblue
Saati
Level 56
Champion Stats
1W - 0L
1,316 SR
Queue Stats
41W - 43L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
GhostRefur
Kinessa
26
1 / 5 / 4
1,837
230
64,747
22,203
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Octavia
H4DM
Octavia
4
1 / 8 / 2
1,635
204
45,010
26,645
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

8
0 / 10 / 2
1,175
147
9,749
83,721
19,454
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

45
5 / 11 / 0
1,931
241
48,242
44,548
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
1 / 8 / 6
1,907
238
36,288
36,564
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Juke Coyot
Corvus
59
7 / 2 / 16
2,641
330
25,149
25,435
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Lillith
L1TE Red
Lillith
46
2 / 1 / 19
2,685
336
28,791
30,733
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

26
20 / 1 / 6
3,270
409
65,438
26,686
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 4.8s.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

53
6 / 1 / 15
3,087
386
47,611
88,537
30,220
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
hfmblue
Saati
40
7 / 3 / 14
2,541
318
46,692
32,645
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 38s
Objective Time
9m 26s
22
Kill Participation
112
8
Kills
42
42
Deaths
8
14
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kinessa
GhostRefur
Kinessa
1
5
4
0.6
L
Octavia
H4DM
Octavia
1
8
2
0.25
W
Corvus
Juke Coyot
Corvus
7
2
16
7.5
W
Lillith
L1TE Red
Lillith
2
1
19
11.5
L
0
10
2
0.1
W
20
1
6
23
L
5
11
0
0.45
W
6
1
15
13.5
W
Saati
hfmblue
Saati
7
3
14
4.67
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,036
Damage
213,681
213,681
Taken
204,036
19,454
Shielding
30,220
73,445
Healing
136,193
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
GhostRefur
Kinessa
64,747
30,689
0
1,360
22,203
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
H4DM
Octavia
45,010
43,310
226
2,762
26,645
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
Juke Coyot
Corvus
25,149
22,560
57,593
5,705
25,435
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Lillith
L1TE Red
Lillith
28,791
15,937
60,641
283
30,733
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,749
6,328
0
6,776
83,721
19,454
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
65,438
60,901
0
10,972
26,686
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
48,242
35,095
0
5,806
44,548
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
47,611
39,522
0
115
88,537
30,220
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Saati
hfmblue
Saati
46,692
37,558
0
884
32,645
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
36,288
19,330
38,148
18,367
36,564
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role