Player Matchup

Masters
KîsµkeUraharä
Unknown
Masters
Level 999
Champion Stats
8W - 3L
1,798 SR
Queue Stats
486W - 338L
1,785 Elo+
Party 2
Terminus
Terminus
Gold II
OLobodeWalStrt
Terminus
Gold II
Level 999
Champion Stats
15W - 11L
1,678 SR
Queue Stats
585W - 560L
1,565 Elo+
Party 1
Khan
Khan
Platinum II
WomanPro
Khan
Platinum II
Level 341
Champion Stats
8W - 8L
1,704 SR
Queue Stats
195W - 163L
1,639 Elo+
Party 1
Io
Io
Platinum V
maconheirä
Io
Platinum V
Level 640
Champion Stats
50W - 46L
1,686 SR
Queue Stats
462W - 460L
1,549 Elo+
Solo
VII
VII
Diamond II
nwzín
VII
Diamond II
Level 999
Champion Stats
26W - 17L
1,750 SR
Queue Stats
501W - 456L
1,665 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 796
1,723 SR
1,640 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 380
1,733 SR
1,644 Elo+
Cassie
Cassie
Diamond II
Joarz
Cassie
Diamond II
Level 999
Champion Stats
36W - 51L
1,597 SR
Queue Stats
1,973W - 1,941L
1,660 Elo+
Solo
Talus
Talus
Qualifying
LatrelPardo
Talus
Qualifying
Level 79
Champion Stats
2W - 2L
1,776 SR
Queue Stats
33W - 21L
1,629 Elo+
Solo
Makoa
Makoa
Platinum II
dahudawdyuawdyw
Makoa
Platinum II
Level 385
Champion Stats
100W - 113L
1,601 SR
Queue Stats
1,135W - 1,105L
1,555 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
inotcarry
Mal'Damba
Diamond V
Level 236
Champion Stats
5W - 3L
1,740 SR
Queue Stats
90W - 65L
1,695 Elo+
Solo
Barik
Barik
Qualifying
santimostei
Barik
Qualifying
Level 201
Champion Stats
0W - 1L
1,953 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 0 / 15
2,217
443
56,776
17,613
0

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Terminus
59
0 / 0 / 1
1,724
345
250
5,697
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Khan
53
6 / 0 / 9
1,782
356
26,947
21,749
3,908
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

52
2 / 0 / 10
1,846
369
10,506
2,670
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

VII
nwzín
VII
59
8 / 1 / 7
1,867
373
35,120
7,924
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
WilloKinessa
Team 1 Score

4

VS

Team 2 Score

0

Bans
StrixLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Joarz
Cassie
59
1 / 5 / 0
1,087
217
29,278
27,894
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

42
0 / 7 / 0
703
141
5,597
22,249
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

54
0 / 5 / 1
1,002
200
9,710
43,558
21,978
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Mal'Damba
inotcarry
Mal'Damba
55
0 / 1 / 0
877
175
1,308
3,163
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

49
0 / 6 / 0
741
148
9,760
32,735
11,759
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 29s
Objective Time
8s
66
Kill Participation
2
24
Kills
1
1
Deaths
24
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cassie
Joarz
Cassie
1
5
0
0.2
W
8
0
15
15.5
L
0
7
0
0
W
Terminus
0
0
1
0.5
W
Khan
6
0
9
10.5
L
0
5
1
0.1
L
Mal'Damba
inotcarry
Mal'Damba
0
1
0
0
W
2
0
10
7
W
VII
nwzín
VII
8
1
7
11.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,599
Damage
55,653
55,653
Taken
129,599
3,908
Shielding
33,737
51,398
Healing
36,609
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
Joarz
Cassie
29,278
18,260
0
0
27,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,776
50,810
0
54
17,613
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
5,597
5,597
0
5,421
22,249
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
250
0
0
0
5,697
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
26,947
26,347
627
3,307
21,749
3,908

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,710
9,610
0
0
43,558
21,978
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
inotcarry
Mal'Damba
1,308
0
29,173
273
3,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
10,506
9,906
44,560
2,671
2,670
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
VII
nwzín
VII
35,120
32,040
0
179
7,924
0

Level 1

Level 1

L
9,760
9,760
0
1,742
32,735
11,759
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role