Player Matchup

Willo
Willo
Platinum II
Broxim
Willo
Platinum II
Level 474
Champion Stats
111W - 91L
1,650 SR
Queue Stats
1,776W - 1,751L
1,524 Elo+
Solo
Moji
Moji
Silver II
SingularisFox
Moji
Silver II
Level 108
Champion Stats
12W - 7L
1,707 SR
Queue Stats
31W - 28L
1,443 Elo+
Solo
Koga
Koga
Platinum II
Tomcio135
Koga
Platinum II
Level 999
Champion Stats
13W - 11L
1,548 SR
Queue Stats
391W - 374L
1,593 Elo+
Solo
Barik
Barik
Platinum III
andrejoao2
Barik
Platinum III
Level 426
Champion Stats
1W - 2L
1,569 SR
Queue Stats
23W - 27L
1,510 Elo+
Solo
Atlas
Atlas
Qualifying
krime666
Atlas
Qualifying
Level 999
Champion Stats
0W - 5L
1,446 SR
Queue Stats
128W - 126L
1,543 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 601
1,584 SR
1,522 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 366
1,661 SR
1,526 Elo+
Vatu
Vatu
Gold I
Ace12s
Vatu
Gold I
Level 123
Champion Stats
85W - 70L
1,657 SR
Queue Stats
390W - 376L
1,545 Elo+
Solo
Terminus
Terminus
Gold V
NThorben2004
Terminus
Gold V
Level 240
Champion Stats
25W - 16L
1,698 SR
Queue Stats
122W - 120L
1,477 Elo+
Party 2
Ash
Ash
Gold V
SanikYT
Ash
Gold V
Level 177
Champion Stats
36W - 27L
1,630 SR
Queue Stats
49W - 48L
1,497 Elo+
Party 2
Ying
Ying
Platinum V
Vigilante2084
Ying
Platinum V
Level 289
Champion Stats
49W - 38L
1,696 SR
Queue Stats
237W - 208L
1,584 Elo+
Party 1
Platinum IV
АссасинСнайпер
Unknown
Platinum IV
Level 999
Champion Stats
9W - 12L
1,622 SR
Queue Stats
654W - 624L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Broxim
Willo
59
8 / 8 / 4
2,140
214
63,034
29,624
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
2 / 10 / 11
1,998
200
18,261
36,555
23,411

Level 4

Level 1

Level 5

Level 2

Level 3

Level 1

Koga
57
8 / 10 / 7
2,347
235
55,954
36,984
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
58
4 / 12 / 5
2,049
205
33,978
69,186
51,122
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
krime666
Atlas
60
5 / 7 / 9
2,150
215
33,214
72,588
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KinessaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Ace12s
Vatu
49
19 / 3 / 12
4,504
450
67,211
26,885
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Level 1

Terminus
NThorben2004
Terminus
59
7 / 5 / 4
2,821
282
36,431
58,894
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ash
44
6 / 4 / 12
2,772
277
47,753
46,229
12,870
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

57
7 / 6 / 24
3,225
323
29,536
31,076
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
8 / 8 / 19
3,050
305
64,006
41,357
0

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
9m 24s
63
Kill Participation
118
27
Kills
47
47
Deaths
26
36
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Vatu
Ace12s
Vatu
19
3
12
8.33
L
Willo
Broxim
Willo
8
8
4
1.25
W
Terminus
NThorben2004
Terminus
7
5
4
1.8
W
Ash
6
4
12
3
L
2
10
11
0.75
L
Koga
8
10
7
1.15
W
7
6
24
3.17
L
Barik
4
12
5
0.54
L
Atlas
krime666
Atlas
5
7
9
1.36
W
8
8
19
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,441
Damage
244,937
244,937
Taken
204,441
74,533
Shielding
12,870
85,972
Healing
127,030
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
Ace12s
Vatu
67,211
55,888
0
12,390
26,885
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Willo
Broxim
Willo
63,034
54,602
0
1,946
29,624
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Terminus
NThorben2004
Terminus
36,431
31,681
0
11,681
58,894
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ash
47,753
46,067
0
7,303
46,229
12,870
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
18,261
18,261
47,746
11,948
36,555
23,411
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Koga
55,954
47,035
0
8,458
36,984
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
29,536
29,536
76,745
18,391
31,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
33,978
33,978
0
6,271
69,186
51,122
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Atlas
krime666
Atlas
33,214
33,214
0
9,603
72,588
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
64,006
49,425
0
520
41,357
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role