Player Matchup

Fernando
Fernando
Platinum I
DooMGuyOG
Fernando
Platinum I
Level 999
Champion Stats
23W - 23L
1,648 SR
Queue Stats
561W - 574L
1,547 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
GreatAddition
Mal'Damba
Platinum I
Level 60
Champion Stats
3W - 1L
1,616 SR
Queue Stats
50W - 29L
1,702 Elo+
Party 3
Zhin
Zhin
Diamond V
IckyŠtickyRicky
Zhin
Diamond V
Level 737
Champion Stats
3W - 1L
1,524 SR
Queue Stats
108W - 90L
1,622 Elo+
Party 3
Atlas
Atlas
Diamond IV
Kapazitäten
Atlas
Diamond IV
Level 999
Champion Stats
37W - 29L
1,694 SR
Queue Stats
920W - 881L
1,638 Elo+
Solo
Strix
Strix
Diamond II
синкхара
Strix
Diamond II
Level 801
Champion Stats
17W - 16L
1,778 SR
Queue Stats
384W - 345L
1,623 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 719
1,652 SR
1,627 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 665
1,734 SR
1,684 Elo+
Caspian
Caspian
Diamond IV
MesoLightSkin
Caspian
Diamond IV
Level 157
Champion Stats
40W - 11L
1,818 SR
Queue Stats
86W - 54L
1,726 Elo+
Party 2
Inara
Inara
Platinum III
Pazzzterap
Inara
Platinum III
Level 999
Champion Stats
9W - 14L
1,627 SR
Queue Stats
350W - 330L
1,628 Elo+
Party 1
Moji
Moji
Diamond IV
SerisMomma
Moji
Diamond IV
Level 171
Champion Stats
30W - 8L
1,900 SR
Queue Stats
86W - 54L
1,726 Elo+
Party 2
Kinessa
Kinessa
Diamond I
ThePìzza
Kinessa
Diamond I
Level 999
Champion Stats
3W - 7L
1,684 SR
Queue Stats
639W - 496L
1,673 Elo+
Party 1
Barik
Barik
Silver III
guillefrancella
Barik
Silver III
Level 999
Champion Stats
6W - 5L
1,639 SR
Queue Stats
11W - 9L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DooMGuyOG
Fernando
60
10 / 7 / 9
3,794
292
92,305
88,445
49,890
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
GreatAddition
Mal'Damba
36
2 / 5 / 21
4,311
332
34,539
28,783
0
Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
5 / 6 / 11
3,288
253
73,430
59,647
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
4 / 11 / 10
3,027
233
55,026
107,410
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
15 / 9 / 6
3,622
279
69,926
36,491
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
Bomb KingTerminus
Team 1 Score

4

VS

Team 2 Score

2

Bans
VatuKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
54
14 / 7 / 9
2,708
208
91,091
52,894
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Inara
59
2 / 5 / 7
2,019
155
49,715
93,226
5,283
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

52
7 / 8 / 14
3,113
239
33,235
48,165
23,663

Level 2

Level 2

Level 1

Level 5

Level 5

Level 1

Kinessa
ThePìzza
Kinessa
60
12 / 8 / 9
2,580
198
87,228
42,483
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

55
3 / 8 / 11
2,289
176
59,507
88,458
66,763
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
2m 17s
93
Kill Participation
88
36
Kills
38
38
Deaths
36
57
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fernando
DooMGuyOG
Fernando
10
7
9
2.07
W
Mal'Damba
GreatAddition
Mal'Damba
2
5
21
2.5
W
5
6
11
1.75
W
4
11
10
0.82
L
Caspian
14
7
9
2.64
L
Inara
2
5
7
1.1
L
7
8
14
1.75
L
Kinessa
ThePìzza
Kinessa
12
8
9
2.06
L
3
8
11
1.06
W
15
9
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,226
Damage
320,776
320,776
Taken
325,226
49,890
Shielding
95,709
176,318
Healing
214,016
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DooMGuyOG
Fernando
92,305
48,234
0
6,072
88,445
49,890
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Mal'Damba
GreatAddition
Mal'Damba
34,539
14,791
144,413
16,946
28,783
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
73,430
66,517
0
1,177
59,647
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
55,026
55,026
0
5,727
107,410
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Caspian
91,091
53,587
0
5,685
52,894
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Inara
49,715
41,551
0
14,268
93,226
5,283

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,235
33,235
147,378
26,383
48,165
23,663
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kinessa
ThePìzza
Kinessa
87,228
83,478
0
9,410
42,483
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
59,507
59,507
0
10,892
88,458
66,763
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
69,926
69,022
0
1,983
36,491
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role