Player Matchup

Viktor
Viktor
Qualifying
Aidsrian4546
Viktor
Qualifying
Level 336
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,364 Elo+
Party 3
Vora
Vora
Gold IV
Applausee
Vora
Gold IV
Level 546
Champion Stats
3W - 5L
1,534 SR
Queue Stats
28W - 23L
1,548 Elo+
Solo
Jenos
Jenos
Qualifying
Banos0405
Jenos
Qualifying
Level 122
Champion Stats
2W - 5L
1,480 SR
Queue Stats
7W - 11L
1,348 Elo+
Party 3
Terminus
Terminus
Gold III
YodaGang17
Terminus
Gold III
Level 162
Champion Stats
9W - 6L
1,544 SR
Queue Stats
42W - 32L
1,644 Elo+
Solo
Makoa
Makoa
Gold V
ÅrcangeL
Makoa
Gold V
Level 170
Champion Stats
25W - 14L
1,696 SR
Queue Stats
71W - 72L
1,467 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 267
1,551 SR
1,474 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 274
1,723 SR
1,568 Elo+
Koga
Koga
Qualifying
GreenLifeZ 420
Koga
Qualifying
Level 402
Champion Stats
17W - 16L
1,661 SR
Queue Stats
92W - 76L
1,615 Elo+
Party 1
Androxus
Androxus
Gold I
Itachi5283
Androxus
Gold I
Level 88
Champion Stats
1W - 0L
1,931 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 2
Fernando
Fernando
Silver V
Sayan3120
Fernando
Silver V
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 2
Rei
Rei
Gold II
TinyBiscuit420
Rei
Gold II
Level 605
Champion Stats
4W - 3L
1,720 SR
Queue Stats
147W - 132L
1,592 Elo+
Party 1
Lian
Lian
Gold III
Zipperdemon
Lian
Gold III
Level 232
Champion Stats
3W - 1L
1,802 SR
Queue Stats
15W - 21L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
57
2 / 10 / 6
1,657
166
41,616
41,937
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Vora
59
11 / 6 / 4
2,340
234
52,751
34,662
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Banos0405
Jenos
30
0 / 7 / 10
1,711
171
17,663
24,830
4,644
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
YodaGang17
Terminus
52
1 / 11 / 2
1,773
177
29,298
69,878
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Makoa
ÅrcangeL
Makoa
50
6 / 5 / 3
1,795
180
24,558
51,353
10,554
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
CassieWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
Betty la BombaTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
15 / 5 / 8
3,225
323
65,599
32,608
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Androxus
Itachi5283
Androxus
49
13 / 5 / 8
3,066
307
39,655
28,999
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Fernando
Sayan3120
Fernando
35
3 / 2 / 13
3,664
366
28,781
48,319
63,870
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
8 / 3 / 17
3,705
371
27,467
31,009
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

50
2 / 5 / 14
2,970
297
61,158
24,951
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 34s
Objective Time
10m 26s
45
Kill Participation
101
20
Kills
41
39
Deaths
20
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Viktor
2
10
6
0.5
L
Vora
11
6
4
2.17
L
Jenos
Banos0405
Jenos
0
7
10
0.71
W
15
5
8
3.8
W
Androxus
Itachi5283
Androxus
13
5
8
3.4
W
Fernando
Sayan3120
Fernando
3
2
13
4.75
W
8
3
17
5.5
L
Terminus
YodaGang17
Terminus
1
11
2
0.18
W
2
5
14
1.8
L
Makoa
ÅrcangeL
Makoa
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,886
Damage
222,660
222,660
Taken
165,886
15,198
Shielding
63,870
73,274
Healing
114,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
41,616
29,736
1,573
2,660
41,937
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
52,751
36,516
0
6,583
34,662
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Banos0405
Jenos
17,663
14,573
40,879
8,382
24,830
4,644
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
65,599
59,944
0
2,941
32,608
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Androxus
Itachi5283
Androxus
39,655
31,548
2,324
9,905
28,999
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Fernando
Sayan3120
Fernando
28,781
19,886
0
3,884
48,319
63,870

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
27,467
16,031
68,874
23,206
31,009
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
YodaGang17
Terminus
29,298
12,835
0
9,508
69,878
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Level 1

W
61,158
61,158
0
2,999
24,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Makoa
ÅrcangeL
Makoa
24,558
21,925
0
3,689
51,353
10,554
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role