Player Matchup

Lillith
Lillith
BotCarryArg
Lillith
Level 960
Champion Stats
4W - 5L
1,609 SR
Queue Stats
289W - 281L
1,510 Elo+
Solo
Tiberius
Tiberius
NoobSaibotEvery
Tiberius
Level 323
Champion Stats
5W - 2L
1,597 SR
Queue Stats
97W - 101L
1,518 Elo+
Solo
Zhin
Zhin
Thokkruto
Zhin
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
76W - 93L
1,385 Elo+
Solo
Kasumi
Kasumi
VoidIwatami
Kasumi
Level 41
Champion Stats
6W - 9L
1,365 SR
Queue Stats
11W - 14L
1,420 Elo+
Solo
Rei
Rei
samu_stell_
Rei
Level 773
Champion Stats
62W - 38L
1,657 SR
Queue Stats
1,452W - 1,422L
1,474 Elo+
Solo
Team Averages
Level 425
1,546 SR
1,461 Elo+

VS

Team Averages
Level 207
1,533 SR
1,503 Elo+
Seris
Seris
BillancaStark
Seris
Level 96
Champion Stats
114W - 117L
1,486 SR
Queue Stats
312W - 354L
1,365 Elo+
Solo
Maeve
Maeve
Frostsita
Maeve
Level 574
Champion Stats
2W - 2L
1,661 SR
Queue Stats
16W - 21L
1,544 Elo+
Party 1
Drogoz
Drogoz
Frostsito
Drogoz
Level 261
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,562 Elo+
Party 1
Grohk
Grohk
JOreT2003
Grohk
Level 54
Champion Stats
70W - 64L
1,550 SR
Queue Stats
91W - 116L
1,501 Elo+
Solo
Ruckus
Ruckus
XxcicoclarkxX
Ruckus
Level 49
Champion Stats
1W - 2L
1,468 SR
Queue Stats
63W - 76L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BotCarryArg
Lillith
59
5 / 0 / 17
2,358
337
21,742
16,807
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Tiberius
59
12 / 1 / 10
2,631
376
61,090
30,109
1,049
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Zhin
24
3 / 3 / 10
1,894
271
17,316
15,494
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Kasumi
33
9 / 1 / 9
2,385
341
35,599
16,842
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

60
2 / 2 / 14
2,176
311
17,853
20,352
814
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
0 / 5 / 2
1,148
164
2,843
23,548
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Maeve
Frostsita
Maeve
55
2 / 7 / 0
1,060
151
21,755
23,539
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Drogoz
Frostsito
Drogoz
50
3 / 6 / 1
1,418
203
37,518
33,413
0
Bask

Bask

Salvo

Heal for 175 for each enemy hit by your Salvo rockets.

Level 5

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Grohk
JOreT2003
Grohk
18
0 / 7 / 3
1,163
166
17,034
34,520
1,781
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

46
2 / 6 / 0
864
123
20,454
38,580
39,634
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
41s
91
Kill Participation
13
31
Kills
7
7
Deaths
31
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Lillith
BotCarryArg
Lillith
5
0
17
13.5
L
Maeve
Frostsita
Maeve
2
7
0
0.29
L
Drogoz
Frostsito
Drogoz
3
6
1
0.58
L
Grohk
JOreT2003
Grohk
0
7
3
0.21
W
Tiberius
12
1
10
17
W
Zhin
3
3
10
2.67
W
Kasumi
9
1
9
13.5
L
2
6
0
0.33
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,600
Damage
99,604
99,604
Taken
153,600
1,863
Shielding
41,415
61,102
Healing
73,926
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
2,843
2,143
27,473
8,183
23,548
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
BotCarryArg
Lillith
21,742
18,818
29,332
52
16,807
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Frostsita
Maeve
21,755
20,191
0
4,384
23,539
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
Frostsito
Drogoz
37,518
33,776
0
2,586
33,413
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grohk
JOreT2003
Grohk
17,034
8,345
14,310
14,595
34,520
1,781

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
61,090
34,413
128
2,842
30,109
1,049

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
17,316
14,883
0
1,160
15,494
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
35,599
27,655
0
1,512
16,842
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
20,454
16,407
0
2,395
38,580
39,634
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
17,853
14,518
19,723
6,353
20,352
814
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role