Player Matchup

Ying
Ying
Platinum V
BrotherMichael
Ying
Platinum V
Level 43
Champion Stats
3W - 5L
1,612 SR
Queue Stats
58W - 55L
1,540 Elo+
Party 1
Khan
Khan
Gold III
FIREFOXCUB
Khan
Gold III
Level 168
Champion Stats
31W - 25L
1,580 SR
Queue Stats
121W - 95L
1,523 Elo+
Party 1
Tiberius
Tiberius
Silver IV
FRED6FRED9BURGER
Tiberius
Silver IV
Level 242
Champion Stats
4W - 5L
1,556 SR
Queue Stats
11W - 23L
1,321 Elo+
Party 2
Koga
Koga
Silver I
FlammingTater
Koga
Silver I
Level 569
Champion Stats
4W - 3L
1,345 SR
Queue Stats
60W - 48L
1,533 Elo+
Party 1
Fernando
Fernando
Bronze III
monsterkush99
Fernando
Bronze III
Level 90
Champion Stats
8W - 10L
1,600 SR
Queue Stats
31W - 54L
1,325 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 222
1,539 SR
1,449 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 192
1,566 SR
1,463 Elo+
Inara
Inara
Gold V
Konfession_
Inara
Gold V
Level 128
Champion Stats
12W - 11L
1,584 SR
Queue Stats
333W - 312L
1,448 Elo+
Solo
Ash
Ash
Silver II
Koolkid2
Ash
Silver II
Level 241
Champion Stats
2W - 6L
1,496 SR
Queue Stats
10W - 16L
1,382 Elo+
Solo
Lian
Lian
Gold II
Moriva2024
Lian
Gold II
Level 280
Champion Stats
108W - 84L
1,596 SR
Queue Stats
380W - 369L
1,564 Elo+
Solo
Zhin
Zhin
Gold I
PorkyR1
Zhin
Gold I
Level 139
Champion Stats
15W - 14L
1,700 SR
Queue Stats
377W - 370L
1,475 Elo+
Solo
Jenos
Jenos
Silver II
probablyjason
Jenos
Silver II
Level 172
Champion Stats
3W - 9L
1,456 SR
Queue Stats
79W - 95L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
4 / 2 / 20
4,001
333
25,665
21,800
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

49
8 / 2 / 20
4,265
355
74,807
104,231
34,073
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
9 / 8 / 13
3,529
294
81,558
47,815
780
Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 40%.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
13 / 10 / 8
3,365
280
50,011
46,086
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
monsterkush99
Fernando
40
5 / 6 / 10
3,724
310
57,278
94,549
60,940
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldTyra
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 8 / 8
2,863
239
54,127
83,291
24,897
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
2 / 12 / 11
2,297
191
51,896
85,497
50,322
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

49
13 / 10 / 8
3,036
253
108,493
58,290
0
Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 1s.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 4 Ammo for each enemy hit with Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Zhin
PorkyR1
Zhin
57
7 / 7 / 5
2,149
179
83,316
43,000
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
3 / 2 / 14
2,487
207
16,649
19,241
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 59s
Objective Time
4m 52s
110
Kill Participation
74
39
Kills
28
28
Deaths
39
71
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
W
8
2
20
9
W
9
8
13
1.94
W
13
10
8
1.7
L
3
8
8
0.88
L
2
12
11
0.63
L
13
10
8
1.7
L
Zhin
PorkyR1
Zhin
7
7
5
1.36
W
Fernando
monsterkush99
Fernando
5
6
10
1.67
L
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,319
Damage
314,481
314,481
Taken
289,319
95,793
Shielding
75,219
218,627
Healing
139,876
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,665
25,665
156,218
15,119
21,800
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
74,807
68,431
12,957
23,300
104,231
34,073
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
81,558
50,734
0
6,964
47,815
780

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,011
45,636
0
969
46,086
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
54,127
37,044
0
6,397
83,291
24,897

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,896
44,896
0
4,797
85,497
50,322
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
108,493
98,893
0
6,605
58,290
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
PorkyR1
Zhin
83,316
73,202
0
2,564
43,000
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
monsterkush99
Fernando
57,278
32,522
1,248
1,852
94,549
60,940
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,649
4,152
105,924
13,589
19,241
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role