Player Matchup

Fernando
Fernando
Gold III
Difamador
Fernando
Gold III
Level 272
Champion Stats
72W - 54L
1,693 SR
Queue Stats
196W - 198L
1,606 Elo+
Party 1
Khan
Khan
Platinum III
Killerbrow
Khan
Platinum III
Level 999
Champion Stats
36W - 16L
1,740 SR
Queue Stats
790W - 790L
1,557 Elo+
Party 1
Seris
Seris
Platinum V
Xasterty_23
Seris
Platinum V
Level 608
Champion Stats
32W - 37L
1,616 SR
Queue Stats
558W - 541L
1,540 Elo+
Solo
Lian
Lian
Diamond IV
peixonautas
Lian
Diamond IV
Level 759
Champion Stats
4W - 1L
1,532 SR
Queue Stats
156W - 117L
1,669 Elo+
Solo
Zhin
Zhin
Diamond II
renato007v
Zhin
Diamond II
Level 999
Champion Stats
747W - 606L
1,620 SR
Queue Stats
1,325W - 1,291L
1,608 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 727
1,640 SR
1,596 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 823
1,589 SR
1,583 Elo+
Tiberius
Tiberius
Platinum III
Armyヂ
Tiberius
Platinum III
Level 999
Champion Stats
45W - 60L
1,521 SR
Queue Stats
853W - 814L
1,632 Elo+
Party 3
Barik
Barik
Platinum II
CiroPistola
Barik
Platinum II
Level 999
Champion Stats
14W - 21L
1,581 SR
Queue Stats
1,178W - 1,110L
1,534 Elo+
Party 2
Makoa
Makoa
Platinum III
Joaodcrvlh7
Makoa
Platinum III
Level 120
Champion Stats
31W - 37L
1,586 SR
Queue Stats
401W - 382L
1,587 Elo+
Party 2
Jenos
Jenos
Diamond V
M1k34N63L
Jenos
Diamond V
Level 999
Champion Stats
22W - 20L
1,592 SR
Queue Stats
921W - 899L
1,543 Elo+
Solo
Vora
Vora
Platinum I
Midzyギ
Vora
Platinum I
Level 999
Champion Stats
420W - 336L
1,666 SR
Queue Stats
803W - 754L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Difamador
Fernando
49
2 / 3 / 8
3,291
329
31,391
78,050
96,477
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 4 / 8
2,637
264
43,346
82,164
26,448
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

57
1 / 3 / 10
2,737
274
8,706
21,267
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
12 / 7 / 8
3,070
307
93,636
31,232
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

45
9 / 2 / 9
2,678
268
63,136
30,591
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
Strix
Team 1 Score

4

VS

Team 2 Score

0

Bans
RuckusSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Armyヂ
Tiberius
59
2 / 4 / 5
1,754
175
53,768
31,461
2,700
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

56
2 / 5 / 5
2,052
205
50,808
63,788
45,470
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

41
5 / 8 / 3
2,876
288
63,014
78,063
15,111
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Jenos
M1k34N63L
Jenos
59
1 / 4 / 14
2,737
274
22,187
19,214
4,440
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
59
9 / 8 / 3
2,104
210
53,527
47,689
1,275
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
2m 40s
72
Kill Participation
49
29
Kills
19
19
Deaths
29
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Armyヂ
Tiberius
2
4
5
1.13
L
2
5
5
0.9
W
Fernando
Difamador
Fernando
2
3
8
2
L
5
8
3
0.81
W
5
4
8
2.25
L
Jenos
M1k34N63L
Jenos
1
4
14
2
L
Vora
9
8
3
1.31
W
1
3
10
2
W
12
7
8
2.29
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,215
Damage
243,304
243,304
Taken
240,215
122,925
Shielding
68,996
166,373
Healing
144,775
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Armyヂ
Tiberius
53,768
41,798
0
5,830
31,461
2,700
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
50,808
50,808
0
11,600
63,788
45,470
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Difamador
Fernando
31,391
22,831
0
3,420
78,050
96,477

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
63,014
58,714
0
2,520
78,063
15,111

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
43,346
40,028
9,151
17,073
82,164
26,448
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Jenos
M1k34N63L
Jenos
22,187
14,537
105,962
10,421
19,214
4,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
53,527
38,618
0
8,442
47,689
1,275

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
8,706
7,405
111,329
13,473
21,267
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
93,636
92,036
0
3,615
31,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,136
50,068
374
7,938
30,591
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role