Player Matchup

Imani
Imani
Gold III
Kingjj thebeas
Imani
Gold III
Level 213
Champion Stats
75W - 71L
1,601 SR
Queue Stats
608W - 599L
1,595 Elo+
Party 1
Ash
Ash
Gold IV
Kixhoo
Ash
Gold IV
Level 97
Champion Stats
6W - 6L
1,598 SR
Queue Stats
138W - 139L
1,443 Elo+
Solo
Grover
Grover
Gold II
sawyers451
Grover
Gold II
Level 269
Champion Stats
9W - 10L
1,547 SR
Queue Stats
713W - 698L
1,572 Elo+
Party 1
Terminus
Terminus
Platinum IV
tostos6257
Terminus
Platinum IV
Level 796
Champion Stats
29W - 13L
1,664 SR
Queue Stats
243W - 223L
1,571 Elo+
Solo
Buck
Buck
Platinum III
xGQx
Buck
Platinum III
Level 59
Champion Stats
26W - 21L
1,674 SR
Queue Stats
103W - 90L
1,579 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 287
1,617 SR
1,552 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 395
1,625 SR
1,534 Elo+
Inara
Inara
Gold V
AdagakiArato
Inara
Gold V
Level 395
Champion Stats
279W - 173L
1,708 SR
Queue Stats
1,362W - 1,344L
1,469 Elo+
Party 2
Dredge
Dredge
Gold II
RaptorZeth
Dredge
Gold II
Level 892
Champion Stats
32W - 37L
1,603 SR
Queue Stats
272W - 267L
1,630 Elo+
Solo
Vatu
Vatu
Gold III
RetsuZhento
Vatu
Gold III
Level 55
Champion Stats
1W - 3L
1,570 SR
Queue Stats
85W - 79L
1,564 Elo+
Party 2
Rei
Rei
Platinum III
armanand23
Rei
Platinum III
Level 383
Champion Stats
830W - 651L
1,632 SR
Queue Stats
1,149W - 1,094L
1,538 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
màniac
Mal'Damba
Gold III
Level 252
Champion Stats
32W - 25L
1,611 SR
Queue Stats
176W - 178L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
8 / 4 / 11
2,819
256
70,119
35,025
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ash
Kixhoo
Ash
51
10 / 5 / 8
3,025
275
54,527
83,663
68,690
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grover
sawyers451
Grover
41
2 / 1 / 32
3,494
318
25,990
23,649
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Terminus
tostos6257
Terminus
60
12 / 2 / 9
3,103
282
49,036
67,041
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Buck
xGQx
Buck
25
9 / 4 / 16
2,968
270
66,998
51,085
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
1 / 9 / 6
2,547
232
45,294
95,699
18,052
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
RaptorZeth
Dredge
60
5 / 7 / 7
2,528
230
88,150
42,219
4,300
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

49
4 / 12 / 7
2,073
188
60,585
45,310
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

45
4 / 9 / 9
2,327
212
39,488
51,389
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Mal'Damba
màniac
Mal'Damba
56
3 / 4 / 10
2,352
214
26,946
32,053
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
4m 30s
117
Kill Participation
56
41
Kills
17
16
Deaths
41
76
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
8
4
11
3.38
W
Ash
Kixhoo
Ash
10
5
8
2.8
L
Dredge
RaptorZeth
Dredge
5
7
7
1.21
L
4
12
7
0.63
L
4
9
9
0.94
L
Mal'Damba
màniac
Mal'Damba
3
4
10
2
W
Grover
sawyers451
Grover
2
1
32
18
W
Terminus
tostos6257
Terminus
12
2
9
8.25
W
Buck
xGQx
Buck
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,670
Damage
260,463
260,463
Taken
266,670
68,690
Shielding
22,352
182,701
Healing
136,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,294
33,718
0
0
95,699
18,052
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
70,119
44,923
0
3,358
35,025
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ash
Kixhoo
Ash
54,527
48,899
0
2,833
83,663
68,690

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
RaptorZeth
Dredge
88,150
50,262
0
7,422
42,219
4,300
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
60,585
42,797
0
9,124
45,310
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
39,488
30,131
44,387
18,545
51,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
màniac
Mal'Damba
26,946
12,704
53,545
3,938
32,053
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
sawyers451
Grover
25,990
22,144
135,961
21,187
23,649
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
tostos6257
Terminus
49,036
41,948
0
8,672
67,041
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
xGQx
Buck
66,998
58,778
0
10,690
51,085
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role