Player Matchup

Ying
Ying
Earthly-Kero
Ying
Level 35
Champion Stats
1W - 3L
1,388 SR
Queue Stats
11W - 8L
1,629 Elo+
Party 2
Strix
Strix
ExClutchGod
Strix
Level 116
Champion Stats
1W - 6L
1,327 SR
Queue Stats
215W - 210L
1,609 Elo+
Party 2
Saati
Saati
MITO CTBA
Saati
Level 999
Champion Stats
30W - 24L
1,589 SR
Queue Stats
950W - 977L
1,407 Elo+
Solo
Koga
Koga
Vision6080
Koga
Level 70
Champion Stats
10W - 7L
1,529 SR
Queue Stats
11W - 8L
1,471 Elo+
Solo
Barik
Barik
cece8228
Barik
Level 590
Champion Stats
28W - 25L
1,579 SR
Queue Stats
353W - 354L
1,428 Elo+
Solo
Team Averages
Level 362
1,482 SR
1,509 Elo+

VS

Team Averages
Level 74
1,486 SR
1,483 Elo+
Dredge
Dredge
Gnuxen96
Dredge
Level 155
Champion Stats
2W - 6L
1,345 SR
Queue Stats
108W - 121L
1,502 Elo+
Solo
Vatu
Vatu
Mechina
Vatu
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,618 Elo+
Solo
Viktor
Viktor
PopsiclePlanet
Viktor
Level 43
Champion Stats
5W - 1L
1,827 SR
Queue Stats
97W - 120L
1,417 Elo+
Solo
VII
VII
PsychoticMercy
VII
Level 48
Champion Stats
27W - 36L
1,458 SR
Queue Stats
62W - 70L
1,443 Elo+
Party 1
Corvus
Corvus
さりふぃ
Corvus
Level 71
Champion Stats
6W - 8L
1,300 SR
Queue Stats
40W - 39L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
6 / 18 / 19
4,164
245
48,004
62,500
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
18 / 7 / 13
3,483
205
65,414
31,925
0
Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 20% Lifesteal for 3s.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Saati
MITO CTBA
Saati
60
13 / 14 / 21
5,884
346
63,341
62,183
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

44
18 / 17 / 21
5,922
348
74,525
50,815
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Barik
cece8228
Barik
60
11 / 15 / 23
4,274
251
44,737
88,116
117,346
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Gnuxen96
Dredge
59
16 / 14 / 13
4,740
279
79,598
62,571
7,726
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vatu
Mechina
Vatu
39
12 / 18 / 10
5,069
298
49,371
56,498
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 4 Ammo after hitting at least one enemy with Shadow Bombs.

Level 4

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

26
11 / 15 / 14
4,165
245
59,443
62,183
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

12
21 / 11 / 22
5,384
317
73,793
76,247
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Corvus
48
11 / 8 / 31
5,118
301
33,334
38,522
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 4s
Objective Time
14m 50s
163
Kill Participation
161
66
Kills
71
71
Deaths
66
97
Assists
90
Player
Kills
Deaths
Assists
KDA
L
6
18
19
0.86
L
18
7
13
3.5
W
Dredge
Gnuxen96
Dredge
16
14
13
1.61
L
Saati
MITO CTBA
Saati
13
14
21
1.68
W
Vatu
Mechina
Vatu
12
18
10
0.94
W
11
15
14
1.2
W
21
11
22
2.91
L
18
17
21
1.68
L
Barik
cece8228
Barik
11
15
23
1.5
W
Corvus
11
8
31
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,021
Damage
295,539
295,539
Taken
296,021
117,346
Shielding
7,726
95,458
Healing
144,792
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,004
11,450
20,385
17,203
62,500
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
65,414
62,620
0
11,639
31,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Dredge
Gnuxen96
Dredge
79,598
55,358
0
6,121
62,571
7,726
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Saati
MITO CTBA
Saati
63,341
55,055
0
13,144
62,183
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Vatu
Mechina
Vatu
49,371
38,366
0
11,328
56,498
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
59,443
39,286
0
19,166
62,183
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
73,793
62,827
0
938
76,247
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
74,525
63,993
0
7,711
50,815
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Barik
cece8228
Barik
44,737
44,737
2,675
22,701
88,116
117,346
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
Corvus
33,334
26,957
89,167
18,072
38,522
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role