Player Matchup

Rei
Rei
DeliciosoKiwi
Rei
Level 342
Champion Stats
32W - 16L
1,679 SR
Queue Stats
50W - 57L
1,544 Elo+
Solo
Tyra
Tyra
EXPERTTT09
Tyra
Level 124
Champion Stats
21W - 25L
1,572 SR
Queue Stats
328W - 290L
1,520 Elo+
Solo
Khan
Khan
GsusZapata
Khan
Level 96
Champion Stats
1W - 2L
1,486 SR
Queue Stats
31W - 51L
1,507 Elo+
Solo
Buck
Buck
Irncldgamin
Buck
Level 206
Champion Stats
196W - 112L
1,712 SR
Queue Stats
206W - 130L
1,695 Elo+
Solo
Jenos
Jenos
yeenicstehaw
Jenos
Level 233
Champion Stats
7W - 8L
1,530 SR
Queue Stats
73W - 58L
1,585 Elo+
Solo
Team Averages
Level 200
1,596 SR
1,570 Elo+

VS

Team Averages
Level 355
1,573 SR
1,628 Elo+
Lian
Lian
Myst the Fox273
Lian
Level 548
Champion Stats
1W - 1L
1,582 SR
Queue Stats
243W - 141L
1,653 Elo+
Party 1
Barik
Barik
Pesakumu
Barik
Level 51
Champion Stats
1W - 2L
1,602 SR
Queue Stats
43W - 33L
1,579 Elo+
Solo
Koga
Koga
TTV Fultzy
Koga
Level 127
Champion Stats
4W - 4L
1,626 SR
Queue Stats
26W - 24L
1,560 Elo+
Solo
Moji
Moji
TheSiren_of_Ice
Moji
Level 190
Champion Stats
4W - 4L
1,663 SR
Queue Stats
50W - 29L
1,704 Elo+
Party 1
Talus
Talus
styvoid5
Talus
Level 857
Champion Stats
1W - 3L
1,393 SR
Queue Stats
66W - 49L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 1 / 15
3,362
480
17,374
23,754
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

42
10 / 3 / 11
3,536
505
67,838
48,666
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

44
2 / 0 / 9
3,800
543
12,559
24,896
7,061
Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

56
8 / 4 / 3
3,210
459
26,515
23,392
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

51
4 / 2 / 16
3,183
455
16,536
21,008
1,189
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 6 / 3
2,939
420
62,208
28,445
750
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
Pesakumu
Barik
50
0 / 5 / 0
2,575
368
10,800
47,530
21,556
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

44
4 / 9 / 0
755
108
33,656
22,582
600
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

56
0 / 5 / 4
2,806
401
8,450
17,519
9,942

Level 4

Level 1

Level 5

Level 1

Level 4

Level 1

Talus
styvoid5
Talus
53
4 / 4 / 0
2,763
395
26,602
24,746
145
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 23s
Objective Time
1m 35s
83
Kill Participation
17
29
Kills
10
10
Deaths
29
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
10
3
11
5.17
W
2
0
9
6.5
W
8
4
3
2.38
L
2
6
3
0.58
L
Barik
Pesakumu
Barik
0
5
0
0
L
4
9
0
0.44
L
0
5
4
0.4
L
Talus
styvoid5
Talus
4
4
0
1
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,822
Damage
141,716
141,716
Taken
140,822
8,250
Shielding
32,993
112,667
Healing
75,702
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,374
15,590
52,078
15,255
23,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
67,838
43,544
0
202
48,666
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
12,559
10,014
2,990
3,153
24,896
7,061

Level 1

Level 1

W
26,515
20,513
0
4,076
23,392
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
62,208
59,168
0
3,547
28,445
750

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Barik
Pesakumu
Barik
10,800
10,800
0
2,364
47,530
21,556
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,656
20,943
0
5,749
22,582
600

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
8,450
8,450
48,610
5,272
17,519
9,942
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Talus
styvoid5
Talus
26,602
25,547
0
10,160
24,746
145
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
16,536
3,880
28,989
5,924
21,008
1,189
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role