Player Matchup

Fernando
Fernando
Gold V
Jaenicx
Fernando
Gold V
Level 905
Champion Stats
33W - 19L
1,715 SR
Queue Stats
137W - 114L
1,561 Elo+
Party 1
Tyra
Tyra
Platinum III
JerryEnuh
Tyra
Platinum III
Level 496
Champion Stats
4W - 4L
1,617 SR
Queue Stats
19W - 14L
1,631 Elo+
Party 1
Seris
Seris
Silver I
kendall022
Seris
Silver I
Level 117
Champion Stats
24W - 20L
1,642 SR
Queue Stats
234W - 228L
1,458 Elo+
Solo
Atlas
Atlas
Silver II
lReais-
Atlas
Silver II
Level 441
Champion Stats
23W - 19L
1,614 SR
Queue Stats
221W - 210L
1,440 Elo+
Solo
Zhin
Zhin
Gold II
storm32shadow
Zhin
Gold II
Level 679
Champion Stats
10W - 5L
1,751 SR
Queue Stats
108W - 100L
1,513 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 528
1,668 SR
1,521 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 565
1,656 SR
1,531 Elo+
Jenos
Jenos
Gold III
ElDad313
Jenos
Gold III
Level 548
Champion Stats
107W - 95L
1,684 SR
Queue Stats
419W - 424L
1,475 Elo+
Solo
Raum
Raum
Gold IV
J_A_Masters
Raum
Gold IV
Level 590
Champion Stats
65W - 48L
1,622 SR
Queue Stats
1,343W - 1,345L
1,513 Elo+
Solo
Talus
Talus
Qualifying
KingFortnut
Talus
Qualifying
Level 49
Champion Stats
3W - 1L
1,701 SR
Queue Stats
3W - 2L
1,624 Elo+
Solo
Dredge
Dredge
Platinum III
TopGee
Dredge
Platinum III
Level 999
Champion Stats
664W - 600L
1,585 SR
Queue Stats
867W - 847L
1,542 Elo+
Solo
Inara
Inara
Silver I
scaliburex
Inara
Silver I
Level 639
Champion Stats
10W - 6L
1,690 SR
Queue Stats
147W - 160L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jaenicx
Fernando
58
6 / 4 / 20
4,466
279
66,222
125,414
157,149
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
41
12 / 10 / 21
4,159
260
136,085
59,520
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
33
5 / 3 / 27
4,423
276
46,703
41,264
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 5 Ammo.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
lReais-
Atlas
57
12 / 7 / 16
4,137
259
77,357
135,368
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
14 / 13 / 12
3,457
216
95,027
59,712
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ElDad313
Jenos
46
7 / 5 / 18
3,492
218
33,146
22,996
16,750
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
3 / 11 / 9
3,252
203
89,741
177,868
9,750
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

30
9 / 13 / 12
3,382
211
69,694
56,624
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.

Level 2

Daredevil

Daredevil

Blitz Upper

Heal for 140 after activating Blitz Upper.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Dredge
TopGee
Dredge
49
14 / 10 / 10
3,795
237
152,431
59,636
7,800
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Inara
58
4 / 10 / 10
3,348
209
76,266
104,270
34,485
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 23s
Objective Time
7m 55s
145
Kill Participation
96
49
Kills
37
37
Deaths
49
96
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jenos
ElDad313
Jenos
7
5
18
3.2
L
3
11
9
0.68
W
Fernando
Jaenicx
Fernando
6
4
20
4
W
Tyra
12
10
21
2.25
L
9
13
12
1.15
L
Dredge
TopGee
Dredge
14
10
10
1.9
W
Seris
5
3
27
6.17
W
Atlas
lReais-
Atlas
12
7
16
2.86
L
Inara
4
10
10
0.9
W
14
13
12
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

421,394
Damage
421,278
421,278
Taken
421,394
157,149
Shielding
68,785
256,002
Healing
189,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
ElDad313
Jenos
33,146
21,534
124,216
12,023
22,996
16,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
89,741
63,232
0
24,182
177,868
9,750

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Jaenicx
Fernando
66,222
45,320
0
7,117
125,414
157,149
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Tyra
136,085
108,654
0
1,363
59,520
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
69,694
61,973
0
12,306
56,624
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Dredge
TopGee
Dredge
152,431
84,215
0
14,006
59,636
7,800
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
46,703
40,155
187,827
29,715
41,264
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
lReais-
Atlas
77,357
77,357
0
24,994
135,368
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Inara
76,266
63,046
0
2,493
104,270
34,485
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
95,027
79,761
0
4,986
59,712
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role