Player Matchup
VS
Match Stats
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5
Threat and Subject
Armor
Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
Arcane Focus
Spirit Link
Heal for 40 every 1s while Spirit Linked to an ally.
Level 2
Mystic Mastery
Armor
Increase your maximum Health by 250.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 2.4s.
Level 4
Swagger
Armor
Increase your maximum Health by 200.
Level 4
Run Like the Wind
Withdraw
Increase your Movement Speed by 14% for 3s after using Withdraw.
Level 2
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 0.6s.
Level 1
Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4
Determination
Armor
Increase your Healing received from other players by 24% while at or below 50% Health.
Level 4
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 20% faster.
Level 4
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4
Elemental Grace
Armor
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Level 3
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2
Persistence
Armor
Reduce the damage you take by 12% while at or below 40% Health.
Level 3
Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Featherlite
Prowl
Reduce your damage taken by 25% while Prowl is active.
Level 5
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Level 4
Level 3
Level 2
Level 3
Level 3
Level 1
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 20% while Stellar Wind is active.
Level 4
Sidereal
Weapon
Increase your maximum Health by 200.
Level 4
Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 3.75s.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Squadron
Illusion
Increase the Health of each of your Illusions by 100.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 2s.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1
Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.