Player Matchup

Raum
Raum
Baterra
Raum
Level 999
Champion Stats
18W - 6L
1,662 SR
Queue Stats
148W - 109L
1,742 Elo+
Party 1
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
637W - 83L
2,044 SR
Queue Stats
2,470W - 418L
1,940 Elo+
Party 1
Mal'Damba
Mal'Damba
JOOLPAN
Mal'Damba
Level 162
Champion Stats
153W - 99L
1,751 SR
Queue Stats
807W - 567L
1,729 Elo+
Party 1
Vivian
Vivian
Røø7y
Vivian
Level 999
Champion Stats
32W - 3L
1,935 SR
Queue Stats
2,853W - 314L
2,023 Elo+
Party 1
Corvus
Corvus
SoupieCan
Corvus
Level 999
Champion Stats
61W - 32L
1,715 SR
Queue Stats
1,043W - 491L
1,775 Elo+
Party 1
Team Averages
Level 832
1,821 SR
1,842 Elo+

VS

Team Averages
Level 632
1,688 SR
1,630 Elo+
Sha Lin
Sha Lin
CyberPanCHAAAA
Sha Lin
Level 262
Champion Stats
0W - 1L
1,867 SR
Queue Stats
8W - 6L
1,667 Elo+
Solo
Grover
Grover
JhonMCVSTTV
Grover
Level 999
Champion Stats
24W - 15L
1,663 SR
Queue Stats
1,383W - 924L
1,634 Elo+
Solo
Viktor
Viktor
TheLegitDragon
Viktor
Level 420
Champion Stats
22W - 35L
1,622 SR
Queue Stats
183W - 203L
1,616 Elo+
Solo
Evie
Evie
ValexValyria
Evie
Level 994
Champion Stats
105W - 65L
1,658 SR
Queue Stats
744W - 513L
1,642 Elo+
Solo
Imani
Imani
merecross
Imani
Level 483
Champion Stats
6W - 11L
1,630 SR
Queue Stats
509W - 457L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Baterra
Raum
60
6 / 4 / 14
4,848
539
35,306
126,433
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Fernando
47
6 / 5 / 9
4,539
504
24,826
87,906
129,946
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
JOOLPAN
Mal'Damba
57
9 / 6 / 13
4,759
529
25,134
55,216
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Vivian
Røø7y
Vivian
60
13 / 5 / 16
4,707
523
70,174
52,574
14,270
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Corvus
SoupieCan
Corvus
59
4 / 7 / 17
4,244
472
14,010
42,744
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 9 / 7
4,409
490
71,155
35,719
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Grover
60
3 / 5 / 13
4,478
498
58,053
37,017
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
6 / 8 / 16
4,860
540
104,972
35,228
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
9 / 8 / 3
4,175
464
46,989
31,689
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 4 Ammo after activating Ice Block.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Imani
merecross
Imani
59
4 / 8 / 11
4,401
489
83,704
29,797
2,100
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
5m 5s
107
Kill Participation
77
38
Kills
27
27
Deaths
38
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Raum
Baterra
Raum
6
4
14
3.25
L
5
9
7
0.94
W
Fernando
6
5
9
2.1
W
Mal'Damba
JOOLPAN
Mal'Damba
9
6
13
2.58
L
Grover
3
5
13
1.9
W
Vivian
Røø7y
Vivian
13
5
16
4.2
W
Corvus
SoupieCan
Corvus
4
7
17
1.79
L
6
8
16
1.75
L
9
8
3
1.31
L
Imani
merecross
Imani
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,450
Damage
364,873
364,873
Taken
169,450
144,216
Shielding
2,100
210,081
Healing
83,368
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
Baterra
Raum
35,306
18,179
0
24,517
126,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
71,155
62,773
0
959
35,719
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
24,826
17,354
0
3,983
87,906
129,946
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
JOOLPAN
Mal'Damba
25,134
13,288
78,686
20,513
55,216
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
58,053
47,607
47,136
28,062
37,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vivian
Røø7y
Vivian
70,174
66,982
0
4,061
52,574
14,270
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Corvus
SoupieCan
Corvus
14,010
12,503
62,238
16,083
42,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
104,972
53,000
0
388
35,228
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
46,989
46,152
0
6,768
31,689
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Imani
merecross
Imani
83,704
51,163
0
55
29,797
2,100
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role