Player Matchup
VS
Match Stats
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 15 units.
Level 3
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
Face To Face
Royal Presence
Increase the pull strength of Royal Presence's chain grab by 20%.
Level 1
True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Surprise!
Shadow Step
Generate 20 Ammo after activating Shadow Step.
Level 4
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5
Thunderlord
Weapon
Increase your maximum Ammo by 10%.
Level 1
Conduit
Shock Pulse
Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.
Level 4
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Lightning Rod
Shock Pulse
Heal for 90 for each enemy hit with Shock Pulse.
Level 3
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2
Noble Crest
Armor
Increase your maximum Health by 200.
Level 4
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Level 1
Light of Dawn
Kindle Soul
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Level 3
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Level 3
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Charisma
Armor
Increase your maximum Health by 200.
Level 4
Honed Senses
Combat Trance
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Level 1
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Hold the Line!
Battle Shout
Heal for an additional 320 after activating Battle Shout.
Level 4
Vigorous Defense
Bulwark
Heal for 50 every 1s while Bulwark is active.
Level 2
Bloodthirst
Armor
Gain 12% Lifesteal.
Level 3
Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 24%.
Level 3
Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4
Shamanic Might
Armor
Increase your maximum Health by 100.
Level 2
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Level 4
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
Noble Crest
Armor
Increase your maximum Health by 250.
Level 5
Divine Right
Grace
Gain 5% Movement Speed for 3s after using Grace.
Level 1
Present Arms
Presence
Heal for 200 after using Presence.
Level 2
Revitalizing Gem
Valor
Heal for 300 for each enemy hit with Valor.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.