Player Matchup

Terminus
Terminus
AGOD Skeptix
Terminus
Level 38
Champion Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Skye
Skye
GOOEYLETTUCE814
Skye
Level 42
Champion Stats
3W - 3L
1,510 SR
Queue Stats
5W - 6L
1,503 Elo+
Party 2
Viktor
Viktor
MCKLERN
Viktor
Level 41
Champion Stats
3W - 4L
1,510 SR
Queue Stats
6W - 6L
1,503 Elo+
Party 2
Lillith
Lillith
PSGlassyYeti
Lillith
Level 41
Champion Stats
4W - 4L
1,751 SR
Queue Stats
32W - 30L
1,551 Elo+
Solo
Kasumi
Kasumi
Rdearing12
Kasumi
Level 35
Champion Stats
3W - 5L
1,373 SR
Queue Stats
6W - 8L
1,297 Elo+
Party 2
Team Averages
Level 39
1,529 SR
1,471 Elo+

VS

Team Averages
Level 41
1,582 SR
1,476 Elo+
Vora
Vora
Jinkog
Vora
Level 30
Champion Stats
6W - 3L
1,500 SR
Queue Stats
11W - 5L
1,617 Elo+
Solo
Octavia
Octavia
PeterGriffFort
Octavia
Level 30
Champion Stats
0W - 2L
1,500 SR
Queue Stats
45W - 61L
1,460 Elo+
Solo
Talus
Talus
SACKGER
Talus
Level 46
Champion Stats
4W - 1L
1,726 SR
Queue Stats
15W - 12L
1,470 Elo+
Party 1
Barik
Barik
mistermissmccoy
Barik
Level 74
Champion Stats
2W - 4L
1,441 SR
Queue Stats
24W - 24L
1,417 Elo+
Party 1
Furia
Furia
xXxhentaiiiixXx
Furia
Level 25
Champion Stats
2W - 2L
1,741 SR
Queue Stats
9W - 9L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AGOD Skeptix
Terminus
28
11 / 7 / 11
3,694
284
42,255
86,255
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

16
22 / 7 / 22
4,613
355
65,845
43,256
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Viktor
MCKLERN
Viktor
32
15 / 7 / 21
4,218
324
63,135
51,881
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
PSGlassyYeti
Lillith
24
9 / 7 / 26
3,975
306
35,253
34,176
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Kasumi
Rdearing12
Kasumi
16
9 / 9 / 15
1,691
130
25,215
33,489
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Jinkog
Vora
32
7 / 10 / 12
2,692
207
66,678
40,286
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

15
8 / 17 / 2
1,816
140
31,434
41,614
36,420
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Talus
SACKGER
Talus
17
13 / 14 / 10
2,768
213
59,928
47,752
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

33
8 / 15 / 12
3,570
275
37,763
70,674
57,195
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

17
3 / 10 / 16
2,436
187
53,254
31,377
0
Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 13s
Objective Time
3m 35s
161
Kill Participation
91
66
Kills
39
37
Deaths
66
95
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Terminus
AGOD Skeptix
Terminus
11
7
11
2.36
W
22
7
22
4.71
L
Vora
Jinkog
Vora
7
10
12
1.3
W
Viktor
MCKLERN
Viktor
15
7
21
3.64
W
Lillith
PSGlassyYeti
Lillith
9
7
26
3.14
L
8
17
2
0.53
W
Kasumi
Rdearing12
Kasumi
9
9
15
1.83
L
Talus
SACKGER
Talus
13
14
10
1.29
L
8
15
12
0.93
L
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,703
Damage
249,057
249,057
Taken
231,703
0
Shielding
93,615
117,239
Healing
57,260
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
AGOD Skeptix
Terminus
42,255
22,470
0
17,979
86,255
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
65,845
43,342
0
8,004
43,256
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Vora
Jinkog
Vora
66,678
50,422
2,174
13,655
40,286
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Viktor
MCKLERN
Viktor
63,135
49,250
0
8,413
51,881
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
PSGlassyYeti
Lillith
35,253
17,219
73,978
173
34,176
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
31,434
28,216
0
0
41,614
36,420
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Kasumi
Rdearing12
Kasumi
25,215
22,862
2,483
6,209
33,489
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Level 1

L
Talus
SACKGER
Talus
59,928
54,715
0
4,566
47,752
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
37,763
37,763
0
3,015
70,674
57,195
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
53,254
39,722
25,223
8,627
31,377
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role