Player Matchup

Ying
Ying
Gold V
D3M0URU5
Ying
Gold V
Level 116
Champion Stats
15W - 19L
1,579 SR
Queue Stats
403W - 399L
1,428 Elo+
Party 2
Fernando
Fernando
Qualifying
LlamaLopez
Fernando
Qualifying
Level 60
Champion Stats
2W - 5L
1,510 SR
Queue Stats
14W - 13L
1,451 Elo+
Party 1
Rei
Rei
Gold III
Terrence_2012
Rei
Gold III
Level 811
Champion Stats
128W - 100L
1,631 SR
Queue Stats
519W - 516L
1,478 Elo+
Party 2
Raum
Raum
Qualifying
TheMeanCoconut
Raum
Qualifying
Level 37
Champion Stats
6W - 9L
1,494 SR
Queue Stats
13W - 11L
1,484 Elo+
Party 1
Saati
Saati
Silver I
chewchilla
Saati
Silver I
Level 67
Champion Stats
9W - 4L
1,769 SR
Queue Stats
40W - 42L
1,458 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 218
1,597 SR
1,460 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 330
1,651 SR
1,468 Elo+
Vora
Vora
Platinum V
KingBumi1083
Vora
Platinum V
Level 270
Champion Stats
24W - 17L
1,647 SR
Queue Stats
795W - 720L
1,532 Elo+
Solo
Silver I
SensPerfect
Unknown
Silver I
Level 147
Champion Stats
16W - 11L
1,798 SR
Queue Stats
92W - 89L
1,380 Elo+
Solo
Ruckus
Ruckus
Silver V
cholofm
Ruckus
Silver V
Level 121
Champion Stats
2W - 1L
1,683 SR
Queue Stats
60W - 68L
1,424 Elo+
Solo
Tyra
Tyra
Gold III
eliok2002
Tyra
Gold III
Level 114
Champion Stats
10W - 18L
1,598 SR
Queue Stats
172W - 178L
1,525 Elo+
Solo
Jenos
Jenos
Gold V
sitengounotedig
Jenos
Gold V
Level 999
Champion Stats
5W - 3L
1,526 SR
Queue Stats
67W - 59L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
34
5 / 15 / 9
2,379
183
39,131
55,703
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
LlamaLopez
Fernando
23
11 / 6 / 9
3,328
256
58,623
103,158
72,699
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
6 / 5 / 17
3,213
247
28,459
39,854
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

10
4 / 10 / 14
4,559
351
41,460
169,006
2,500
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Saati
42
10 / 9 / 11
3,879
298
84,013
60,537
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 8 / 14
3,305
254
96,537
60,292
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

SensPerfect
Unknown
48
10 / 11 / 12
3,554
273
103,219
46,355
0

Level 5

Level 2

Level 3

Level 1

Level 4

Level 1

Ruckus
cholofm
Ruckus
48
3 / 10 / 12
3,001
231
69,491
83,031
29,034
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Tyra
48
16 / 5 / 11
3,826
294
116,975
47,873
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
8 / 2 / 26
4,527
348
42,036
14,135
11,379
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 25s
Objective Time
5m 10s
96
Kill Participation
120
36
Kills
45
45
Deaths
36
60
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ying
5
15
9
0.63
W
8
8
14
1.88
L
Fernando
LlamaLopez
Fernando
11
6
9
2.58
W
SensPerfect
Unknown
10
11
12
1.45
L
6
5
17
2.9
L
4
10
14
1.1
L
Saati
10
9
11
1.72
W
Ruckus
cholofm
Ruckus
3
10
12
0.9
W
Tyra
16
5
11
4.3
W
8
2
26
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,686
Damage
428,258
428,258
Taken
251,686
75,199
Shielding
40,413
207,064
Healing
130,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
39,131
31,052
22,907
7,722
55,703
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
96,537
65,158
0
9,092
60,292
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Fernando
LlamaLopez
Fernando
58,623
28,487
0
16,623
103,158
72,699
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
SensPerfect
Unknown
103,219
77,124
0
425
46,355
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,459
23,163
98,275
21,043
39,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
41,460
34,120
18,969
19,384
169,006
2,500

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
84,013
75,089
0
2,141
60,537
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ruckus
cholofm
Ruckus
69,491
52,956
0
13,591
83,031
29,034
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tyra
116,975
84,597
0
5,204
47,873
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,036
30,780
92,577
9,738
14,135
11,379
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role