Player Matchup

Inara
Inara
MrPaulKakamoda
Inara
Level 727
Champion Stats
149W - 98L
1,649 SR
Queue Stats
983W - 976L
1,578 Elo+
Party 2
Octavia
Octavia
Ridelley
Octavia
Level 129
Champion Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,549 Elo+
Solo
Corvus
Corvus
Samboreaper
Corvus
Level 933
Champion Stats
13W - 26L
1,548 SR
Queue Stats
636W - 623L
1,630 Elo+
Party 2
Bomb King
Bomb King
edukkevich
Bomb King
Level 119
Champion Stats
1W - 2L
1,549 SR
Queue Stats
297W - 295L
1,588 Elo+
Party 2
Mal'Damba
Mal'Damba
Кирилл337
Mal'Damba
Level 50
Champion Stats
12W - 10L
1,494 SR
Queue Stats
54W - 36L
1,572 Elo+
Party 2
Team Averages
Level 392
1,548 SR
1,583 Elo+

VS

Team Averages
Level 466
1,606 SR
1,572 Elo+
Yagorath
Yagorath
KlocekLegoV2
Yagorath
Level 99
Champion Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,555 Elo+
Solo
Lian
Lian
Lok_Storm
Lian
Level 407
Champion Stats
7W - 1L
1,529 SR
Queue Stats
31W - 21L
1,563 Elo+
Party 1
Tiberius
Tiberius
Mpemahmoud
Tiberius
Level 999
Champion Stats
13W - 11L
1,610 SR
Queue Stats
698W - 701L
1,610 Elo+
Solo
Corvus
Corvus
MrSeemsGood
Corvus
Level 94
Champion Stats
5W - 2L
1,758 SR
Queue Stats
173W - 150L
1,564 Elo+
Solo
Vora
Vora
abelthegoat
Vora
Level 732
Champion Stats
11W - 11L
1,632 SR
Queue Stats
119W - 114L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 6 / 11
2,090
232
30,037
73,289
7,428
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
Ridelley
Octavia
56
6 / 10 / 3
2,541
282
54,848
35,181
24,965
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Corvus
59
9 / 10 / 7
2,163
240
56,529
47,702
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 24% while Projection is out.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

By My Will

By My Will

Weapon

Increase your maximum Ammo by 20.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Bomb King
edukkevich
Bomb King
53
2 / 10 / 6
1,557
173
14,859
35,257
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Mal'Damba
Кирилл337
Mal'Damba
30
2 / 7 / 10
2,029
225
19,750
28,870
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
KlocekLegoV2
Yagorath
40
1 / 6 / 13
2,692
299
26,476
72,777
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Lian
58
10 / 4 / 11
2,761
307
48,550
21,502
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Tiberius
Mpemahmoud
Tiberius
60
16 / 6 / 7
2,972
330
65,907
34,643
2,200
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Corvus
46
1 / 2 / 21
2,617
291
14,924
13,917
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

53
15 / 3 / 7
2,957
329
64,442
28,726
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 1s
Objective Time
6m 28s
58
Kill Participation
102
21
Kills
43
43
Deaths
21
37
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Yagorath
KlocekLegoV2
Yagorath
1
6
13
1.25
W
Lian
10
4
11
3.88
W
Tiberius
Mpemahmoud
Tiberius
16
6
7
3.25
L
2
6
11
1.25
W
Corvus
1
2
21
5.75
L
Octavia
Ridelley
Octavia
6
10
3
0.75
L
Corvus
9
10
7
1.25
W
15
3
7
6.17
L
Bomb King
edukkevich
Bomb King
2
10
6
0.5
L
Mal'Damba
Кирилл337
Mal'Damba
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,023
Damage
220,299
220,299
Taken
171,565
32,393
Shielding
2,200
94,550
Healing
98,169
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
KlocekLegoV2
Yagorath
26,476
17,517
0
4,694
72,777
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Lian
48,550
44,053
0
2,572
21,502
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Mpemahmoud
Tiberius
65,907
44,170
0
8,271
34,643
2,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
30,037
25,378
0
5,875
73,289
7,428
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
14,924
13,108
65,564
9,423
13,917
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Octavia
Ridelley
Octavia
54,848
42,769
0
3,945
35,181
24,965

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Corvus
56,529
36,050
3,407
988
47,702
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
64,442
46,651
0
7,645
28,726
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
edukkevich
Bomb King
14,859
11,971
0
71
35,257
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
Кирилл337
Mal'Damba
19,750
15,456
68,226
12,038
28,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role