Player Matchup

Barik
Barik
Gold V
ICEandCold
Barik
Gold V
Level 581
Champion Stats
20W - 12L
1,738 SR
Queue Stats
210W - 194L
1,570 Elo+
Party 1
Dredge
Dredge
Platinum II
Malheureux96
Dredge
Platinum II
Level 443
Champion Stats
154W - 108L
1,705 SR
Queue Stats
484W - 443L
1,643 Elo+
Party 1
Makoa
Makoa
Gold II
RocLeeRoyJenkins
Makoa
Gold II
Level 971
Champion Stats
0W - 2L
1,309 SR
Queue Stats
253W - 239L
1,597 Elo+
Party 1
Platinum IV
Snakygirl
Unknown
Platinum IV
Level 999
Champion Stats
41W - 38L
1,590 SR
Queue Stats
539W - 493L
1,643 Elo+
Party 1
Seris
Seris
Gold II
ГащдгвЫудутлф
Seris
Gold II
Level 463
Champion Stats
25W - 14L
1,690 SR
Queue Stats
144W - 142L
1,546 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 691
1,607 SR
1,600 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 227
1,587 SR
1,583 Elo+
Vora
Vora
Gold IV
AndroxusRampaqe
Vora
Gold IV
Level 235
Champion Stats
10W - 9L
1,609 SR
Queue Stats
620W - 602L
1,547 Elo+
Party 3
Tiberius
Tiberius
Gold II
RyulinkOneSeiki
Tiberius
Gold II
Level 480
Champion Stats
40W - 36L
1,600 SR
Queue Stats
178W - 153L
1,595 Elo+
Party 2
Mal'Damba
Mal'Damba
Silver I
UtalBot
Mal'Damba
Silver I
Level 46
Champion Stats
3W - 7L
1,383 SR
Queue Stats
46W - 35L
1,556 Elo+
Party 2
Androxus
Androxus
Platinum IV
Yock1
Androxus
Platinum IV
Level 191
Champion Stats
24W - 18L
1,659 SR
Queue Stats
378W - 330L
1,569 Elo+
Party 2
Inara
Inara
Gold III
xZeack64
Inara
Gold III
Level 183
Champion Stats
14W - 11L
1,682 SR
Queue Stats
42W - 32L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
58
3 / 11 / 20
3,397
243
57,609
99,957
78,172
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Dredge
58
18 / 9 / 11
3,641
260
115,145
51,692
7,705
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
8 / 10 / 10
3,048
218
49,682
136,168
102,304
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Snakygirl
Unknown
59
17 / 8 / 14
3,613
258
99,176
40,156
1,070

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

58
2 / 11 / 23
3,201
229
19,463
41,479
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bans
VatuWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
17 / 11 / 10
4,250
304
106,317
74,942
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
54
9 / 13 / 11
3,521
252
69,010
52,583
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Mal'Damba
UtalBot
Mal'Damba
37
1 / 4 / 24
3,976
284
25,193
41,363
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
Yock1
Androxus
42
12 / 11 / 11
3,749
268
89,335
56,506
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
xZeack64
Inara
45
10 / 9 / 15
4,285
306
79,597
115,681
22,409
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
7m 4s
126
Kill Participation
120
48
Kills
49
49
Deaths
48
78
Assists
71
Player
Kills
Deaths
Assists
KDA
W
17
11
10
2
L
Barik
3
11
20
1.18
L
Dredge
18
9
11
2.61
L
8
10
10
1.3
W
Tiberius
9
13
11
1.12
L
Snakygirl
Unknown
17
8
14
3
W
Mal'Damba
UtalBot
Mal'Damba
1
4
24
3.25
W
Androxus
Yock1
Androxus
12
11
11
1.59
W
Inara
xZeack64
Inara
10
9
15
1.94
L
2
11
23
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

341,075
Damage
369,452
369,452
Taken
341,075
189,251
Shielding
22,409
178,447
Healing
184,943
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
106,317
73,099
0
15,256
74,942
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
57,609
57,609
0
11,505
99,957
78,172
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
115,145
67,351
0
11,635
51,692
7,705
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
49,682
46,388
0
19,269
136,168
102,304
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
69,010
51,235
0
7,516
52,583
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Snakygirl
Unknown
99,176
77,047
0
1,120
40,156
1,070
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
UtalBot
Mal'Damba
25,193
7,963
124,232
29,942
41,363
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
Yock1
Androxus
89,335
74,052
0
7,209
56,506
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
xZeack64
Inara
79,597
62,608
0
788
115,681
22,409

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,463
13,910
120,334
14,584
41,479
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role