Player Matchup

Saati
Saati
HollyShett
Saati
Level 999
Champion Stats
29W - 32L
1,584 SR
Queue Stats
258W - 254L
1,566 Elo+
Solo
Viktor
Viktor
JackyJul
Viktor
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiberius
Tiberius
LittleEvil411
Tiberius
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rei
Rei
Sh0jiro
Rei
Level 82
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Maeve
Maeve
gekoyvespatron
Maeve
Level 50
Champion Stats
1W - 1L
1,374 SR
Queue Stats
6W - 7L
1,523 Elo+
Party 2
Team Averages
Level 232
1,492 SR
1,518 Elo+

VS

Team Averages
Level 158
1,448 SR
1,546 Elo+
Viktor
Viktor
AsticotBlanco
Viktor
Level 28
Champion Stats
2W - 5L
1,336 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo
Moji
Moji
Moodjiin
Moji
Level 187
Champion Stats
4W - 5L
1,644 SR
Queue Stats
19W - 21L
1,715 Elo+
Solo
Io
Io
Quentii250
Io
Level 337
Champion Stats
0W - 1L
1,265 SR
Queue Stats
34W - 31L
1,571 Elo+
Solo
Koga
Koga
Slmaly
Koga
Level 210
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Fernando
Fernando
androxusbanned
Fernando
Level 30
Champion Stats
11W - 13L
1,494 SR
Queue Stats
68W - 84L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
13 / 2 / 8
2,695
539
25,428
20,034
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Viktor
JackyJul
Viktor
18
10 / 3 / 7
2,720
544
44,931
21,140
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Tiberius
LittleEvil411
Tiberius
8
3 / 5 / 11
2,440
488
33,718
30,817
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Rei
48
2 / 1 / 23
2,685
537
19,747
11,838
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

37
11 / 8 / 6
2,706
541
30,632
27,876
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

-17

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
6 / 9 / 1
2,345
469
28,541
27,373
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Moji
43
2 / 8 / 10
2,460
492
19,194
21,486
17,648

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

60
3 / 7 / 7
2,790
558
26,459
31,940
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Koga
Slmaly
Koga
59
4 / 8 / 8
2,319
464
22,298
24,423
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
20
3 / 8 / 3
2,285
457
15,213
49,234
39,297
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
94
Kill Participation
47
39
Kills
18
19
Deaths
40
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
W
Saati
13
2
8
8.5
W
Viktor
JackyJul
Viktor
10
3
7
4.5
W
Tiberius
LittleEvil411
Tiberius
3
5
11
1.7
L
Moji
2
8
10
0.88
L
3
7
7
0.93
W
Rei
2
1
23
13.5
L
Koga
Slmaly
Koga
4
8
8
1
L
Fernando
3
8
3
0.56
W
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,456
Damage
111,705
111,705
Taken
154,456
0
Shielding
56,945
70,499
Healing
59,827
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,541
16,718
0
4,105
27,373
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Saati
25,428
18,272
0
4,003
20,034
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
JackyJul
Viktor
44,931
37,618
0
1,214
21,140
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tiberius
LittleEvil411
Tiberius
33,718
28,268
0
2,984
30,817
0
L
Moji
19,194
19,194
26,854
5,055
21,486
17,648
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,459
25,159
13,150
8,991
31,940
0

Level 1

Level 1

W
Rei
19,747
19,747
43,460
9,528
11,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
Slmaly
Koga
22,298
21,548
0
1,084
24,423
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
15,213
6,954
0
588
49,234
39,297

Level 2

Level 1

W
30,632
27,976
1,380
7,930
27,876
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role