Player Matchup

VII
VII
Bossms
VII
Level 81
Champion Stats
5W - 5L
1,483 SR
Queue Stats
6W - 11L
1,386 Elo+
Party 1
Koga
Koga
MICHEOMAYERS
Koga
Level 21
Champion Stats
5W - 6L
1,444 SR
Queue Stats
15W - 16L
1,514 Elo+
Party 2
Khan
Khan
Ninjanegr13
Khan
Level 47
Champion Stats
4W - 3L
1,500 SR
Queue Stats
86W - 95L
1,478 Elo+
Party 2
Kasumi
Kasumi
ShrekS2
Kasumi
Level 11
Champion Stats
5W - 6L
1,473 SR
Queue Stats
5W - 6L
1,625 Elo+
Party 1
Moji
Moji
muyday
Moji
Level 110
Champion Stats
75W - 50L
1,607 SR
Queue Stats
98W - 76L
1,509 Elo+
Solo
Team Averages
Level 54
1,501 SR
1,502 Elo+

VS

Team Averages
Level 89
1,558 SR
1,516 Elo+
Fernando
Fernando
HorrorKin
Fernando
Level 70
Champion Stats
6W - 4L
1,651 SR
Queue Stats
139W - 162L
1,476 Elo+
Party 3
Moji
Moji
PEC_Costas845
Moji
Level 167
Champion Stats
1W - 2L
1,582 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 4
Saati
Saati
Vovash
Saati
Level 119
Champion Stats
10W - 16L
1,459 SR
Queue Stats
213W - 214L
1,489 Elo+
Party 3
Koga
Koga
mhtsotakh_koulhs
Koga
Level 70
Champion Stats
10W - 9L
1,525 SR
Queue Stats
156W - 152L
1,485 Elo+
Solo
Tyra
Tyra
te_lapellisco
Tyra
Level 19
Champion Stats
10W - 11L
1,573 SR
Queue Stats
16W - 19L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Bossms
VII
45
18 / 13 / 18
5,083
299
105,631
67,042
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

13
9 / 14 / 18
6,056
356
70,911
61,870
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

39
12 / 15 / 16
4,983
293
60,129
128,260
67,510
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
ShrekS2
Kasumi
4
21 / 15 / 10
4,908
289
74,480
65,022
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Moji
muyday
Moji
30
4 / 14 / 26
4,559
268
42,734
62,422
26,872

Level 4

Level 4

Level 3

Level 1

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HorrorKin
Fernando
30
4 / 14 / 17
4,220
248
26,201
118,467
94,285
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
17 / 9 / 33
4,155
244
48,731
63,359
29,434

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Saati
Vovash
Saati
59
24 / 15 / 14
3,577
210
91,636
50,096
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Level 1

54
13 / 11 / 25
3,273
193
104,663
57,334
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

16
13 / 16 / 19
3,375
199
113,385
64,629
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 37s
Objective Time
5m 1s
152
Kill Participation
179
64
Kills
71
71
Deaths
65
88
Assists
108
Player
Kills
Deaths
Assists
KDA
W
VII
Bossms
VII
18
13
18
2.08
L
Fernando
HorrorKin
Fernando
4
14
17
0.89
W
9
14
18
1.29
W
12
15
16
1.33
L
17
9
33
3.72
W
Kasumi
ShrekS2
Kasumi
21
15
10
1.73
L
Saati
Vovash
Saati
24
15
14
2.07
L
13
11
25
2.32
W
Moji
muyday
Moji
4
14
26
1.21
L
13
16
19
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,885
Damage
384,616
384,616
Taken
353,885
94,382
Shielding
123,719
180,935
Healing
160,026
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
Bossms
VII
105,631
91,243
2,762
21,802
67,042
0

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
HorrorKin
Fernando
26,201
22,328
0
2,941
118,467
94,285
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
70,911
63,863
4,866
18,637
61,870
0

Level 2

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
60,129
50,439
3,827
11,959
128,260
67,510

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
48,731
48,731
104,896
42,411
63,359
29,434
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Kasumi
ShrekS2
Kasumi
74,480
49,451
803
13,958
65,022
0

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Vovash
Saati
91,636
42,803
0
4,231
50,096
0

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
104,663
90,252
0
5,004
57,334
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Moji
muyday
Moji
42,734
42,734
85,714
16,607
62,422
26,872
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
113,385
67,365
0
543
64,629
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role