Player Matchup

Dredge
Dredge
Drregg
Dredge
Level 48
Champion Stats
9W - 10L
1,433 SR
Queue Stats
60W - 72L
1,430 Elo+
Solo
VII
VII
ECKHOLE
VII
Level 155
Champion Stats
612W - 844L
1,490 SR
Queue Stats
865W - 1,212L
1,486 Elo+
Solo
Seris
Seris
Lucios Wolfe
Seris
Level 999
Champion Stats
29W - 26L
1,588 SR
Queue Stats
352W - 344L
1,644 Elo+
Solo
Inara
Inara
TheCrazyGabo
Inara
Level 850
Champion Stats
2W - 2L
1,602 SR
Queue Stats
107W - 108L
1,570 Elo+
Solo
Talus
Talus
nightraid711
Talus
Level 148
Champion Stats
5W - 5L
1,575 SR
Queue Stats
58W - 48L
1,534 Elo+
Solo
Team Averages
Level 440
1,538 SR
1,533 Elo+

VS

Team Averages
Level 414
1,444 SR
1,522 Elo+
Koga
Koga
AllSlayer1234
Koga
Level 51
Champion Stats
1W - 2L
1,117 SR
Queue Stats
11W - 10L
1,495 Elo+
Solo
Dredge
Dredge
MQOMQO
Dredge
Level 714
Champion Stats
23W - 26L
1,569 SR
Queue Stats
68W - 95L
1,459 Elo+
Party 1
Cassie
Cassie
TSD Boxx
Cassie
Level 292
Champion Stats
1W - 1L
1,532 SR
Queue Stats
84W - 74L
1,587 Elo+
Party 1
Ying
Ying
Tomy9461
Ying
Level 172
Champion Stats
13W - 11L
1,569 SR
Queue Stats
24W - 31L
1,428 Elo+
Solo
Zhin
Zhin
blazerblitz2000
Zhin
Level 843
Champion Stats
7W - 1L
1,433 SR
Queue Stats
167W - 169L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Drregg
Dredge
20
0 / 15 / 1
2,019
337
8,984
34,944
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

VII
37
2 / 0 / 1
2,119
353
12,923
10,304
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
0 / 9 / 2
2,089
348
7,720
22,723
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Level 1

58
1 / 4 / 1
2,255
376
4,113
27,919
10,818
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
3 / 9 / 0
2,450
408
12,609
31,622
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 4 / 3
1,895
316
10,772
9,722
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dredge
MQOMQO
Dredge
60
5 / 0 / 9
3,140
523
22,454
4,712
0
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Cassie
TSD Boxx
Cassie
58
16 / 1 / 8
2,792
465
40,690
12,507
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Ying
44
3 / 1 / 9
3,156
526
14,313
5,992
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
13 / 0 / 15
3,000
500
39,283
13,416
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

58s
Objective Time
9m 44s
11
Kill Participation
81
6
Kills
37
37
Deaths
6
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
Dredge
Drregg
Dredge
0
15
1
0.03
L
VII
2
0
1
2.5
L
0
9
2
0.11
W
Dredge
MQOMQO
Dredge
5
0
9
9.5
W
Cassie
TSD Boxx
Cassie
16
1
8
20
L
1
4
1
0.38
W
Ying
3
1
9
7.5
W
13
0
15
20.5
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,349
Damage
127,512
127,512
Taken
46,349
10,818
Shielding
0
36,435
Healing
37,661
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
10,772
10,772
0
3,204
9,722
0
L
Dredge
Drregg
Dredge
8,984
8,184
0
0
34,944
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
VII
12,923
11,323
0
8,994
10,304
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,720
5,620
11,522
2,925
22,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
MQOMQO
Dredge
22,454
11,256
0
0
4,712
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Cassie
TSD Boxx
Cassie
40,690
35,400
0
3,634
12,507
0
L
4,113
4,113
0
6,620
27,919
10,818
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Ying
14,313
8,208
24,418
3,593
5,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,283
36,253
0
2,812
13,416
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
12,609
11,399
0
6,374
31,622
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role