Player Matchup

Koga
Koga
GiantBurrito19
Koga
Level 641
Champion Stats
17W - 23L
1,554 SR
Queue Stats
838W - 781L
1,658 Elo+
Party 1
Rei
Rei
NPH2Oboy
Rei
Level 661
Champion Stats
11W - 8L
1,643 SR
Queue Stats
411W - 424L
1,585 Elo+
Party 1
Grohk
Grohk
WhirlRift
Grohk
Level 157
Champion Stats
28W - 20L
1,785 SR
Queue Stats
222W - 194L
1,604 Elo+
Party 1
Kinessa
Kinessa
iR TacticiaN
Kinessa
Level 239
Champion Stats
453W - 434L
1,587 SR
Queue Stats
925W - 897L
1,538 Elo+
Solo
Fernando
Fernando
pyrxyth
Fernando
Level 79
Champion Stats
15W - 4L
1,738 SR
Queue Stats
124W - 119L
1,543 Elo+
Party 1
Team Averages
Level 355
1,661 SR
1,585 Elo+

VS

Team Averages
Level 353
1,499 SR
1,594 Elo+
Rei
Rei
GELITO501
Rei
Level 128
Champion Stats
15W - 15L
1,561 SR
Queue Stats
197W - 185L
1,637 Elo+
Solo
Saati
Saati
LolliLicker
Saati
Level 52
Champion Stats
1W - 4L
1,494 SR
Queue Stats
7W - 9L
1,614 Elo+
Solo
Bomb King
Bomb King
Outlander_Dan
Bomb King
Level 552
Champion Stats
1W - 2L
1,282 SR
Queue Stats
39W - 40L
1,558 Elo+
Solo
Makoa
Makoa
R0ttenApples_
Makoa
Level 818
Champion Stats
45W - 51L
1,537 SR
Queue Stats
498W - 496L
1,545 Elo+
Solo
Lillith
Lillith
chanlllee
Lillith
Level 215
Champion Stats
32W - 29L
1,620 SR
Queue Stats
40W - 39L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 9 / 15
3,439
287
77,729
44,142
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
8 / 2 / 16
3,645
304
46,241
32,467
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Grohk
WhirlRift
Grohk
51
8 / 8 / 12
3,190
266
50,789
40,018
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 40%.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Kinessa
iR TacticiaN
Kinessa
48
15 / 2 / 22
4,020
335
114,805
18,475
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Fernando
pyrxyth
Fernando
44
2 / 4 / 13
3,713
309
44,589
104,299
94,025
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
1 / 11 / 12
1,444
120
30,961
51,177
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

45
11 / 10 / 7
2,729
227
78,886
47,926
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bomb King
Outlander_Dan
Bomb King
59
3 / 11 / 3
1,785
149
30,742
52,260
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 50% until you land after launching yourself with Poppy Bomb.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

59
3 / 6 / 8
2,461
205
43,936
123,797
66,340
Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Lillith
chanlllee
Lillith
47
7 / 6 / 9
2,646
221
54,876
58,993
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 25%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 10s
Objective Time
4m 52s
122
Kill Participation
64
44
Kills
25
25
Deaths
44
78
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
11
12
0.64
W
11
9
15
2.06
L
11
10
7
1.45
W
8
2
16
8
L
Bomb King
Outlander_Dan
Bomb King
3
11
3
0.41
L
3
6
8
1.17
W
Grohk
WhirlRift
Grohk
8
8
12
1.75
L
Lillith
chanlllee
Lillith
7
6
9
1.92
W
Kinessa
iR TacticiaN
Kinessa
15
2
22
13
W
Fernando
pyrxyth
Fernando
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,153
Damage
239,401
239,401
Taken
334,153
94,025
Shielding
66,340
148,725
Healing
143,942
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,961
26,239
45,637
16,077
51,177
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
77,729
73,425
0
1,449
44,142
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
78,886
60,763
0
1,168
47,926
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
46,241
45,527
93,903
25,733
32,467
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
Outlander_Dan
Bomb King
30,742
17,041
0
1,163
52,260
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,936
40,656
0
7,610
123,797
66,340
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grohk
WhirlRift
Grohk
50,789
25,364
10,098
11,559
40,018
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lillith
chanlllee
Lillith
54,876
29,993
71,938
349
58,993
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Kinessa
iR TacticiaN
Kinessa
114,805
48,696
0
5,273
18,475
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
pyrxyth
Fernando
44,589
32,689
0
710
104,299
94,025

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role