Player Matchup

Barik
Barik
JeimY120
Barik
Level 198
Champion Stats
2W - 6L
1,435 SR
Queue Stats
168W - 141L
1,632 Elo+
Party 2
Mal'Damba
Mal'Damba
JostinGrados
Mal'Damba
Level 901
Champion Stats
21W - 14L
1,568 SR
Queue Stats
173W - 148L
1,640 Elo+
Party 2
Tyra
Tyra
NayeliAranda
Tyra
Level 417
Champion Stats
12W - 5L
1,559 SR
Queue Stats
192W - 158L
1,669 Elo+
Party 2
Moji
Moji
Sxonw
Moji
Level 19
Champion Stats
14W - 19L
1,500 SR
Queue Stats
111W - 103L
1,681 Elo+
Party 2
Vora
Vora
XxCrisgamer23xX
Vora
Level 63
Champion Stats
23W - 11L
1,761 SR
Queue Stats
101W - 75L
1,541 Elo+
Solo
Team Averages
Level 320
1,565 SR
1,633 Elo+

VS

Team Averages
Level 343
1,561 SR
1,559 Elo+
Io
Io
Itickleu619
Io
Level 55
Champion Stats
173W - 145L
1,598 SR
Queue Stats
228W - 219L
1,559 Elo+
Solo
Buck
Buck
Jaguilove26
Buck
Level 577
Champion Stats
12W - 9L
1,624 SR
Queue Stats
189W - 187L
1,562 Elo+
Solo
Cassie
Cassie
KingOfHarts
Cassie
Level 618
Champion Stats
6W - 6L
1,534 SR
Queue Stats
94W - 96L
1,582 Elo+
Party 1
Rei
Rei
TalkSiccJ
Rei
Level 134
Champion Stats
2W - 2L
1,236 SR
Queue Stats
427W - 412L
1,530 Elo+
Solo
Inara
Inara
shab3
Inara
Level 331
Champion Stats
6W - 1L
1,814 SR
Queue Stats
146W - 149L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
JeimY120
Barik
53
0 / 7 / 0
1,217
203
30,280
47,239
26,093
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
JostinGrados
Mal'Damba
54
0 / 6 / 0
1,097
183
13,163
20,305
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

49
2 / 8 / 1
1,496
249
51,070
32,520
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Moji
Sxonw
Moji
9
1 / 8 / 1
1,099
183
10,267
28,339
0

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

45
1 / 8 / 0
1,035
173
28,531
25,883
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
4 / 1 / 17
2,344
391
19,722
16,737
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

50
10 / 1 / 12
2,200
367
42,035
21,808
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Cassie
52
14 / 2 / 9
2,342
390
47,335
20,300
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

24
3 / 0 / 15
2,360
393
10,507
9,984
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Inara
shab3
Inara
59
6 / 0 / 13
2,366
394
34,687
64,482
1,487
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
6m 14s
6
Kill Participation
103
4
Kills
37
37
Deaths
4
2
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
W
10
1
12
16
L
Barik
JeimY120
Barik
0
7
0
0
L
Mal'Damba
JostinGrados
Mal'Damba
0
6
0
0
W
Cassie
14
2
9
9.25
L
2
8
1
0.31
L
Moji
Sxonw
Moji
1
8
1
0.19
W
3
0
15
10.5
L
1
8
0
0.13
W
Inara
shab3
Inara
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,311
Damage
154,286
154,286
Taken
133,311
26,093
Shielding
1,487
54,141
Healing
117,140
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,722
17,522
52,439
10,540
16,737
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,035
38,467
0
6,321
21,808
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
JeimY120
Barik
30,280
30,280
0
3,764
47,239
26,093
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
JostinGrados
Mal'Damba
13,163
3,202
32,508
3,597
20,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
47,335
32,965
0
2,927
20,300
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
51,070
26,544
0
130
32,520
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Moji
Sxonw
Moji
10,267
10,267
8,815
853
28,339
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
10,507
10,507
37,322
4,563
9,984
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
28,531
23,962
0
4,474
25,883
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
shab3
Inara
34,687
27,905
0
3,028
64,482
1,487

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role